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Mega Man 8-bit Deathmatch => Projects & Creative => Maps => Topic started by: DMGUYDZ64 on November 14, 2014, 10:26:16 PM

Title: [Parkour]Megadventure beta Release ...
Post by: DMGUYDZ64 on November 14, 2014, 10:26:16 PM
Megadventure,My brand new Levelpack for MM8BDM where you have to fight few Enemies,or Seek keys,actually here are the levels that i Finished,and i'm actually Working on few other levels and maybe i'll Extend the current levels,so what are you Suggestions/Opinions to Improve this before the Full release ...
http://speedy.sh/gXmtV/Megadventure.pk3
Title: Re: [Parkour]Megadventure beta Release ...
Post by: PotatoStrike on November 18, 2014, 03:47:11 PM
Quote from: "DMGUYDZ64"
Megadventure is a Series of Jumping levels for MM8BDM,it's not always about Jumping,you also have to fight few enemies,find keys to open Doors,and also Race your friends ....

Let's call this... er... Obstacle Course? It already exists. I don't want to disappoint ya', but there's already a mod with the same (really same) concept.
Title: Lobstacle course is NHYYEHJNI so I don't see a problem
Post by: Ceridran on November 18, 2014, 03:49:52 PM
Quote from: "PotatoStrike"
Let's call this... er... Obstacle Course? It already exists. I don't want to disappoint ya', but there's already a mod with the same (really same) concept.

There's also various mods that add classes to the game, and 2-3 of them contain almost all the robot masters.



Anyway, I'd appreciate if there were screenshots.
Title: Re: [Parkour]Megadventure beta Release ...
Post by: DMGUYDZ64 on November 19, 2014, 02:25:38 PM
Obstacle course after test is just about going forward and jumping,i'm trying to make something different where players have to seek for keys,fight few enemies instead of just going forward and jumping "DSAA!" also i was trying to make maps looking like classic Rockman series stages (You can clearly see that) .... keep in mind that levelpack is very incomplete and i'm editing the current levels and i will create more level later .
Title: Re: [Parkour]Megadventure beta Release ...
Post by: Rui on November 19, 2014, 05:14:30 PM
Quote from: "DMGUYDZ64"
Obstacle course after test is just about going forward and jumping, i'm trying to make something different where players have to seek for keys,fight few enemies instead of just going forward and jumping "DSAA!"

That..... sounds like Lobstacle Course.
Title: Re: [Parkour]Megadventure beta Release ...
Post by: PotatoStrike on November 19, 2014, 05:16:33 PM
Quote from: "DMGUYDZ64"
Obstacle course after test is just about going forward and jumping,i'm trying to make something different where players have to seek for keys,fight few enemies instead of just going forward and jumping "DSAA!".
I have to say that it
Quote from: "PotatoStrike"
It already exists.
Seeking keys... Fight enemies... And it's not only jumping and going forward. Make a new mod of THIS. If you want to overhaul Obstacle Course, talk to its maker(s). If you want to make a new mod, I respect your choice, but when it comes out, I'm pretty sure you will get commentaries like "Like Obstacle Course" "It's called Obstacle Course" "Obstacle Course with new maps ok"...
Title: Re: [Parkour]Megadventure beta Release ...
Post by: DMGUYDZ64 on November 20, 2014, 12:52:42 PM
Soo...Chillax is Alien Vendeta with new Maps ? :3
Title: Re: [Parkour]Megadventure beta Release ...
Post by: DMGUYDZ64 on December 08, 2014, 01:14:59 PM
Quote from: "PotatoStrike"
Seeking keys... Fight enemies... And it's not only jumping and going forward. Make a new mod of THIS. If you want to overhaul Obstacle Course, talk to its maker(s). If you want to make a new mod, I respect your choice, but when it comes out, I'm pretty sure you will get commentaries like "Like Obstacle Course" "It's called Obstacle Course" "Obstacle Course with new maps ok"...
Actually i decided to remove every Jumping Part of maps (So Mod will not look like a Parkour Mod) and also Slightly updated each of the Levels,and Extended them ,In total i have 8 Finished maps and 4 other still being worked on,sure you'll notice the difference once i'll upload it ...