Cutstuff Forum
Gaming => Mega Man Discussion => Topic started by: finisher on November 16, 2014, 04:30:14 PM
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I'm playing through the PS2 Mega man Anniversary Collection by the way.
After not having played MM8 in several years, I went back to it recently and noticed some things that I'm sure aren't supposed to happen:
-All weapon energy and Rush items refill after dying.
-They also refill when going to the next segment of a stage (for example, Tengu Man and Wily Stage 2, where the stages are separated by the Rush Jet sequences). Health also refills between segments.
-I start each continue with 5 lives, even though I didn't get the Spare Extra lab part.
-I have 99 bolts.
The latter 2 definitely can't be normal. Does the player unlock the 5 lives start some other way? Do you get 99 bolts from beating the game? This sort of looks like a debug feature was activated somehow.
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1) Pretty sure that's normal
2)See above
3)That is due to an option in the options menu (starting with 5 instead of 3)
4)unsure maybe you obtained them all and forgot about it?
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Oh, Ok.
For 3, I thought that menu option only applied to Mega Man 1-6.
4, I'm pretty sure there aren't 99 bolts in the game, not even close to that amount. Unlike Mega Man 7, this one has a limited amount of bolts hidden in the stages and you have to choose a certain number of parts to buy as you can't buy them all.
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There are less than 50 bolts in the game, so something is definitely wrong there.
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I could just start a new game of MM8, or perhaps enjoy this strange occurrence and use those bolts. It's not a hard game to beat and is pretty enjoyable.