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Gaming => Mega Man Discussion => Topic started by: Emmanuelf06 on December 26, 2014, 10:01:04 AM

Title: Megaman battle network 3D, some new things!
Post by: Emmanuelf06 on December 26, 2014, 10:01:04 AM
This fangame will use some netnavis and battles, really cool, i hope it will be well made and fun!
http://mmbn3d.tumblr.com/post/100193141 ... -questions (http://mmbn3d.tumblr.com/post/100193141143/frequently-asked-questions)

Q: Will there be other playable netnavis? A: Yes. Definitely.
Q: Will there be online multiplayer? A: As much as I want to say yes, online multiplayer is quite a large step and it would take even more time. I’ll answer with “Maybe, but not in the initial version.”

so cool

Here is the first trailer but it's a little OLD, we have no news about a new trailer but they work on it, i hope the animations will be better ^^
https://www.youtube.com/watch?v=4K2Khvf9elU (https://www.youtube.com/watch?v=4K2Khvf9elU)

Good idea. :)
Title: Re: Megaman battle network 3D, some new things!
Post by: Emmanuelf06 on July 17, 2015, 09:38:52 AM
UP! Trailer 2 is uploaded on Youtube:
EDIT: Watch it in 720p60 or more! If not, you can't see how are really the animations.

(click to show/hide)

The release for very soon! Enjoy the trailer ^^
Damn, i missed the stream ><
It will be fun (:

I will update the post with the Download link! (soon certainly : p

EDIT: Video about Protoman Playable!
(click to show/hide)

what i posted on youtube for it (on the trailer 2):
I still dont understand people, Unity3D is not the perfect program to make this kind of game, right? It looks really hard, for me, those graphism are good enough (better than always 8 bit style which ended up making me vomit)
I CARE more about the GAMEPLAY/SKILL, Rockman EXE is a serie who has a pretty complexe strategy style! I hope just it will be balanced....
He can always do some rounded sprites or more complex animations, but it looks long and hard.... :/
Anyways, always better than always 8 bits style.... *vomit*
I must say, can't wait for a v1, hehe.
Title: Re: Megaman battle network 3D, some new things!
Post by: michaelludvig on July 28, 2015, 08:25:57 PM
By viewing at the trailer I would say that so far it was cool. And I guess a particular would tend to love playing such game. If possible also I would make a try to be able for me to have fun on it.

_____________
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Title: Re: Megaman battle network 3D, some new things!
Post by: Emmanuelf06 on March 15, 2016, 08:44:20 AM
Demo is up !
http://mmbn3d.tumblr.com/ (http://mmbn3d.tumblr.com/)

I would prefer wait the v1 to enjoy the game like crazy, like a big hype, but it will be hard to wait with this demo..... :)
Title: Re: Megaman battle network 3D, some new things!
Post by: Gumballtoid on March 15, 2016, 04:33:00 PM
The demo does little more than whet one's appetite. In less than a few minutes I had seen everything it had to offer. As is, visually, I feel it lacks polish, but since it's a demo, that could very well change.
Title: Re: Megaman battle network 3D, some new things!
Post by: Emmanuelf06 on March 16, 2016, 01:32:37 AM
For me, the animations are good enough for a 3D style, it must be really hard to do.
I liked even the old version, what about MM Star force render? lol so squared, i didnt like it at all for the animations too....

Now it looks really better and the fangame has an awesome render, even with fullscreen.

There will be enemies/boss map selection and others stuff. But with the demo, you can see the potential.
Actually the only problem is the bug with fireman and some animations bugs I noticed, maybe because he has cut the full game to a demo, so maybe the code was broken ?
Because the release of the v1 is not that far now.

It could be nice to have a little intro :>
Title: Re: Megaman battle network 3D, some new things!
Post by: Emmanuelf06 on April 02, 2016, 08:03:42 AM
UP
Ah yeah, there was some bugs in the demo version (like animation stuff), but i don't know what Gumballtoid talked about? The animations, the 3D character/virus?
As i said, the 3D for me is good enough for me because even if it's a bit squared, it must hard to make it with this engine (unity3D) and they are only 2 to make it, but he is only to make 80% of the game....But it's a good thing, he made it better since the first trailer....the big problem was how the characters and virus were too squared...now it's really better and i was pretty surprised how the renderer was very good in the demo (i had it in fullscreen)....some bugs but it will be fixed (or fixed yet!).
At least, it will change from the eternal megaman in pixel style, always wanted a Exe 4.5 style in hd style (no pixel), so happy for it!

And there is a news, in fact, for people who did some commission for the netnavis (like me and Heatman.EXE), there will be an application for android and windows phone:

http://mmbn3d.tumblr.com/post/142095039 ... etnavi-app (http://mmbn3d.tumblr.com/post/142095039448/introducing-the-mmbn3d-netnavi-app)

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