Sometimes it gets way to crowded XD
Hard to not spam bombs/lazers and such.
Is it down again?
Cause doomseeker wont find it
Dude I got ip banned by trollers :cry: who followed me to your server is there any way I can be un-banned? thanks :D
Is there any chance of Duel, LMS, or Terminator being played on this server?I was thinking of that. Perhaps every day or so I could change the gametype? Or is there a way to set up a server to automatically rotate so I don't need to keep remembering?
people kept complaining about the tiny (20) frag limit.
May I request TLMS for next time?
Yeeah this is probably the best server, since 1) it has the most players usually, 2) i have a great ping to it, and 3) it doesn't have super spiky lag like several other servers, even with 32 people. Thanks for running it!
My problem with MCSB ((Mega Cool story Bro)) is mainly the Ping on a few maps; Gyro Man's stage as an example.
I noticed something strange today in a "roboenza" server.
For some reason, after the LMS warm-up countdown, jumping and falling down from ledges becomes very laggy and full of mispredictions. But during the warm-up countdown, everything is ok. I haven't looked into the code in detail, but is there something special going on online in terms of player jumping? Server gravity vs player jump height vs "mapinfo" gravity, etc. Perhaps there is something that is not synced properly between the server and the clients.
Do you happen to thrust the player in an ACS script somewhere?
Actually, it seems to work fine after every "changemap" map change, but after the warm-up countdown, things start to lag.
This definitely needs to be fixed or worked around before an official 98d release if possible.
Edit:
Perhaps it has something to do with the aircontrol setting in the "mapinfo" lump.
Edit2:
It indeed is due to the aircontrol setting in the "mapinfo" lump. I'll make a report at the bug tracker with an example WAD to it.
Hey uh how come the server's not up? o.o?
It crashed sometime yesterday and I didnt see it come back up.