Cutstuff Forum
Gaming => The Ghoul's Forest => Topic started by: CutmanMike on September 25, 2009, 10:08:27 AM
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Public to do list, see what you guys think of these changes. Green means done:
GVHv2:
Give the cyborg a separate ammo for his fuel. Right now it's a huge problem keeping your eye on both. Also maybe make it possible for him to shoot and fly at the same time.
Lower Jitterskull's damage radius a bit. Right now it's way too easy to kill people by simply catching them with side of your skull.
Fix the damn Hunter hand sprite clipping now I FINALLY KNOW HOW.
Make the Marine's machinegun actually worth using. (Horizontal spread maybe)
Add red/blue team starts to all maps to enable the optional server flag to force teams to spawn in specific locations (i.e in GVH08, humans start in the castle area and ghouls start beyond the forest.)
Get rid of the marine's mug. Give the Ghouls a different status bar. Edit the hud overall to provide relevant information for GVH.
Add yurei battle patch to GVHv2
Give Jitterskull bright eyes using brightmaps (once I learn how)
GVH:EWv2:
Ghostbuster Proton Pack change. Ability to absorb Ghoul's power when you kill them giving you access to new types of weapons.
Improve Ghost trap system.
Give Choke blood ball cancel ability.
Add red/blue team starts to all maps to enable the optional server flag to force teams to spawn in specific locations.
Remove cameras from all maps due to magic unfixable lag.
Remove mirrors in GVH21 also due to lag.
GVH:CD
Find a suitable weapon for new human class.
Finish the damn trailer.
Map chase ups.
Private testing.
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GVH:CD
What would GvH:CD be? Comedy Dresses? : o I heard you were going to try that, but... im confused.
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GVH:CD
What would GvH:CD be? Comedy Dresses? : o I heard you were going to try that, but... im confused.
(http://sl4.poned.com/emot/emot-iiam.gif)
But yeah, I think it's the secret stuff that CutmanMike hired some dudes to map for :)
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Is this another expansion?
Because if it is please dont add eyesore because he would play too much like choke
Misty for the win (I MEAN THINK HOW MUCH TEAM TACTICS THAT COULD OPEN UP FOR MORE TEAMWORK AN HE IS REALLY UNIQUE) :D
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Ah, you know, this does give an great oppertunity if Misty was added, or would be great for any new ghoul, i'd say.
Make the ghoul capable of spitting out an, err, ball of mist, perhaps even have several in stock that spawn mist on impact that stays a moment, other ghouls could rush in trough the mist and try to get the humans that cant get a good view (provided openGL doesnt ruin it).
Oh, and DONT give the ghostbuster an instant kill weapon would you, it would be kinda cheap if he could mimic creeper's instant kill grab move.
Err, in particular unfair against Jitterskulls i'd say, they cant move after attacking. I could imagine it shooting out an handy reflecting damaging blast in the case of say, absorbing a sjas.
If you havent made a solid plan on how exactly the ghostbuster is gonna work, perhaps you could give him his usual weapon and an device(that switches and acts as a weapon? (or such-like?)) that he could use to stop using the drained power?
In such a way you could give him alt fire on his main gun then in case it, who knows, might be more of an defensive thing (like sjas's reflect scream), if there's no good reasonable offensive ability to copy. (Hopefully not any instant kills, the cheap hunter has them, one is enough!)
Hmm... Do hope the cyborg will be more popular after these updates. He's underused and rare these days. People prefer the instant kill hunter and accurate marine.
Hmm... Just some idea's, wonder when it'll be done. :P
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Sounds good, the cyborg could really benefit from being able to shoot and fly. Question though. How does that fuel work? Do you only have so much? Does it come back with standing still? Does it slowly regenerate? Or something like that.
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The changes i'm really liking are:
=> Seperate ammo for jetpack. Would help things a lot.
=> Being able to cancel Choke's bloodball. I'm ok with the delay, since bloodball is a one-hit kill. But being able to cancel it is probably the best way to go if the player can't move at all, eventually giving a human an easy kill.
Yet, all of them will do good.
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The changes sound good. Also, ooh, yay, an OFFICIAL second expansion, and with only two new classes! Although, Car and Possessed, Eyesore is almost definitely the new Ghoul, seeing as he is the last official one not to be in GVH. I'm just guessing, but the new Human will probably be Duke Nukem (Because LolDukeNukem), or Serious Sam (Since Cutty's fond of the series).
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It's not eyesore or misty. It's a completely new, fresh out the bucket Ghoul. Take a gander in the sneak peaks thread. That is all I'm saying about that for now ;)
For the Cyborg, I'm not sure but I'll play with a few methods. The one that appealed to me is he starts with 100 fuel (seperate) and once it's gone it's gone. Can't charge it back up, so it should be used in emergency.
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nice list, i hope it get finished soon D:
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Take a gander in the sneak peaks thread. That is all I'm saying about that for now
Heh the only problem with that screenshot is that it is too unclear i cnt see a thing in that fog (it looks like a mespaint splat of ink in that fog)
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But what does the CD stand for, Christmas Demons?
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Take a gander in the sneak peaks thread. That is all I'm saying about that for now ;)
WTF? There's nothing new in the sneak peaks thread.
EDIT: Update: Forget what I said I found it. It looks like an Eyesore.
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But what does the CD stand for, Christmas Demons?
no, i remind what cutty talked about a gvh fan made project where appaer duke nukem and other unknown ones, it is in the blog and in the forum, try look at it.
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No, No. Cutty is pulling one over on us. GvH CD is really
GHOULS VS HUMANS: Cooking Division
The new human class is really a chef and the ghoul class is an ghoul chef. The entire game will be about harvest ingredients, dropping them in your cook pot, cooking them up just right, then give it to the judges to decide who wins. When that is all done and said, then we have humans with a giant spoon and chef gear trying to slap a bunch of ghouls silly.
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But what does the CD stand for, Christmas Demons?
no, i remind what cutty talked about a gvh fan made project where appaer duke nukem and other unknown ones, it is in the blog and in the forum, try look at it.
What the hell? Cutman never talked about a fan-made gvh project, I'm the one doing that >_>
[FeelsLeftOutAndIgnored]
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Uh... White... Lord of hell is just talking in non-english as usual. Ignore him. Cutman is working on the next GvH expansion, and only him when it comes to making the characters and such...
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Uh... White... Lord of hell is just talking in non-english as usual. Ignore him. Cutman is working on the next GvH expansion, and only him when it comes to making the characters and such...
Thanks for the self-esteem boost :)
Misty isn't shit-tons far from complete.
Anybody have an objection to his altfire being a short bomb of un-passable, not see thru- mist/smoke (that he can't use more than once, and he has to re-charge it by standing still[loloverusedshit])?
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How about you make it so it gets his mist ball back when it kills a human? I imagine the mist bomb will be that mist cloud spreading effect that happens when you kill it in the icy addon map for GF3, right? Just do it so it only lasts for a moment (otherwise people would set up us the bomb on inescapable places). Should make for some interesting moments.
EDIT: And an achievement named "Mist Bomber!" or something for killing 2 or more humans with a Mist Bomb.
Aside from that, I was playing AEoD and used the grey looking shot of the Experimental Cannon. It looks decent enough to be an attack too, though I'd rather stick with the Mist Bomb since it brings something new to the Ghoul team.