Gravity Hold with W-tanks. Mirror Buster in crowded games. Ballade Cracker is pretty strong too.
Blizzard man's weapon should be number 1 on best weapons.
Please, God, no, not the tier lists! The last thing we need is pointless arguing on which weapons are on which tiers.
Anything + Sv_fastweapons 2 + Runespread + Sv_infiniteammo 1 = Death. Lots of it.Especially if you use Crystal Eye.
Bubble LeadThe one's I took out were mainly those that I can agree with... however the others I left here I find ludicrous that they're avoided. Apparently in specific environments, windstorm can be your enemy in tight corners, especially if you manage to blow your opponent off the stage or even into a pit. I would say this weapon will be more effective in Air man stage.
Wind Storm
Spark Shock
Dive Missile
Rain Flush
I also think Silver Tomahawk is pretty good, especially in Bubble Man's stage.
windstorm can be your enemy in tight corners, especially if you manage to blow your opponent off the stage or even into a pit.
Really weapons like these need a buddy for support, which is why I created the Missile/water wave combination.
if your listing Dive in there, may as well put Magnet, am I right?
Rain Flush? Avoided? Sad... this is the best protector anyone can wish for thats not considered an explosive.
Speaking of Spark Shot...
Bubble led is slow, but then again, it works better in tight areas.
Silver Tomahawk is pretty good, especially in Bubble Man's stage.
Please, God, no, not the tier lists! The last thing we need is pointless arguing on which weapons are on which tiers.
If you've already got a better weapon I fail to see why you don't just use them and stop messing around with inferior options."Then lets all have rocket launchers and machine guns since they give you more kills"
Water Wave is more than capable of getting frags on it's own and switching back and forth with dive will only make dodging the waves much easier and the waves are a far bigger threat.
You can fire 5 more dive missiles, which seem to travel slower and do only 1/3 as much damage as Magnet. Even assuming perfect accuracy Dive can't even kill someone from full health without picking up more ammo, while Magnet assuming only 50% accuracy can get that frag and still have a shot left. There's really no contest here.
"Then lets all have rocket launchers and machine guns since they give you more kills"
Spark shock doesn't stun long enough to make all that much difference unless you just spam it (making it somewhat more attractive in duels), but I'd still rather just use a real weapon.
Quote from: "Mr. X"Please, God, no, not the tier lists! The last thing we need is pointless arguing on which weapons are on which tiers.
I warned you all!
IT KEEPS HAPPENING.Quote from: "Mr. X"Please, God, no, not the tier lists! The last thing we need is pointless arguing on which weapons are on which tiers.
I warned you dogs! I warned you about those tiers!
tiers don exitsWait, so tiers put on exits? Is that even possible?
Badly drawn unfunny MSPaint comics. Oh shit.Purposefully drawn like that. Brotoad loves the comic.
Yeah it might be on purpose but that's not really helping the view count.ZING?
"Then lets all have rocket launchers and machine guns since they give you more kills"
Take Spark Shock for example. It has a nice niche role, but it just doesn't have enough oomph for deathmatch use. What if it had an area affect on contact, sort of a chain lighting thing, so that shooting it into a crowd caused minor damage/stun to everyone within a close range of the target? Suddenly it's a much more interesting situational weapon, especially in team games, while still remaining generally weak and not changing at all in dueling value. That's the kind of thing I'm hoping to come from this discussion, you see?
For another example, compare the Needle Cannon with Yamato Spear. Needle does slightly more damage and uses less ammo, while Yamato is less random and rips through enemies. That's a decent trade off for balance, though perhaps something could be done to make the differences more apparent? I'm not sure.
The Wave/Dive combo you keep supporting makes no sense to me anyway as they are each best used at different ranges. To put it another way, if the target is close enough that Wave is a good option switching to Dive just makes you vulnerable, and if they're far enough away that Dive makes sense to use you're not likely to accomplish anything by throwing Waves at them other than to waste ammo.
CAN'T YOU SEE THIS TIER LIST IS TEARING US ALL APART?
...I warned you all!
HE WARNED US ALLQuote from: "Mr. X"Please, God, no, not the tier lists! The last thing we need is pointless arguing on which weapons are on which tiers.I warned you all!
So basically what I'm hearing is that you're mostly a bunch of conflict-avoidant pansies who are more concerned with quieting dissent and singing another round of cumbiaya then actually looking at the game we clearly all appreciate with a critical eye and perhaps making it a more balanced, tactically deeper, and MORE FUN product?
So basically what I'm hearing is that you're mostly a bunch of conflict-avoidant pansies who are more concerned with quieting dissent and singing another round of cumbiaya then actually looking at the game we clearly all appreciate with a critical eye and perhaps making it a more balanced, tactically deeper, and MORE FUN product?
Can you answer a few more questions CutmanMike? I'm genuinely curious.
In what situation is Ice Slasher better than Metal Blade?
When is Silver Tomahawk more useful than Gemini Beam?
Why should I ever prefer Super Arm over Dust Crusher?
What can Dive Missile accomplish that Magnet Missile can't do better?
For what reason would I ever choose Gyro Attack over Crystal Eye?
Can you answer a few more questions CutmanMike? I'm genuinely curious.
In what situation is Ice Slasher better than Metal Blade?
When is Silver Tomahawk more useful than Gemini Beam?
Why should I ever prefer Super Arm over Dust Crusher?
What can Dive Missile accomplish that Magnet Missile can't do better?
For what reason would I ever choose Gyro Attack over Crystal Eye?
I do hope this thread isn't being taken as mean-spirited. Tone is hard to convey via text and sometimes people think I'm being far harsher than I intend to be.
When is Silver Tomahawk more useful than Gemini Beam?
Why should I ever prefer Super Arm over Dust Crusher?
Oh, and according to the Wiki both pierce targets, unless that's an error. I don't recall ever being in a position to watch from the side as either weapon works on a crowd so I don't honestly know.
Go to an empty server, type SUMMON MEGAMAN in the console (twice!) and test it. Ice Slasher pierces and Metal Blade doesn't.
@TailsMK4:
they both kill in 3. The graphic is somewhat bigger for Tomahawk though... depending on if the hitbox is correspondingly larger it might be slightly easier to hit with.
Sure, some are way more OP than others and probably will be nerfed, but considering the 'deathmatch' nature of the game, it's not necessarily a bad thing that two similar weapons appear on a map with one being outright better than the other.
There's rarely a chance you'll get both so I wouldn't worry about it. If you did find both, I guess Metal Blade for longer ranged battles because they go faster than Ice Slasher, but close up use Ice Slasher because the ripping hurts more.