Based on Megaman ZX[A], this mod replaces all the weapons in the game with 6 models you can swap between.
You can get it here! (https://allfearthesentinel.net/zandronum/download.php?file=bbvlx.pk3)
This mod differs from normal weapons mods as it's closer to a class mod; Changing between the different models it's more akin to changing your class than your weapon.
There are some odd nuances that do have to be explained for optimal play in the mod though [some of which aren't explained in the help screen woops] so here's those.
Important notes for play:
- Bind a key to +user1. This will allow you to dash. I suggest putting over your inventory use button while the mod is loaded, as doing so will only overwrite that key while the mod is loaded.
-- To better explain the above one, I have invuse bound to E. After loading bbv0.pk3, I bound E to +user1. After removing bbv0.pk3, my E is still bound to invuse. Get it?
- Model PX, Model LX, and Model HX all have double jump functions. Model PX clings to walls and ceilings[detach with dash or jump], Model LX begins to swim[stop with jump again], and Model HX begins to hover[stop by jumping or dashing]
- Upon switching to a weapon, your momentum is stopped and you're frozen in place. You can press fire, altfire, jump, dash, or use to unfreeze, or just wait there for 4 seconds.
- Every model has an altfire. Aside from HX, FX, and ZX all of the altfires are the mainfires with charging capability removed.
- Not currently compatible with LMS or TLMS. I'll get to it eventually.
- No, I'm not buffing Megaman. He exists for the sole purpose of allowing you to play this mod with your skins folder on.
- You can only be hit by each saber strike once per 18 tics unless it's LX's or ZX's spinning attacks
Screenshots:
None presently, aside from the one I posted in the screenshots thread
(http://i.imgur.com/8mUKDt9.png)
Much like Team Sneak, this is an early release of the mod being publicly tested by y'all. I'll continue to work on it as time goes on, but enjoy the super imbalanced gameplay and provide feedback!
Version L released (http://www.best-ever.org/download?file=bbvl.pk3)
Notes:
Dash Script
-Fixed losing your dash forever
-Time between dash loss and regain after being hit reduced (22 tics > 12 tics)
All Melee attacks
-Time between "stale" hits decreased (35 tics > 18 tics) unless it's a spinning move which is (5 tics > 3 tics)
-Any instance of freezing while doing a melee attack removed. Can't dash during Model L's spin.
All Models
-Obituaries adjusted and/or acquired.
-The ability to cycle through all your weapons during the freeze added
-The amount of time you've been frozen transfers between weapons, and you'll still unstick after 4 seconds maximum
-Freeze type changed, so you can look around while changing weapons now
Model X
-Damage on charge buster lowered (40 > 35)
-Charge buster speed increased (40 > 50)
Model PX
-Time between Kunai volleys increased (0 tics in between > 5 tics in between)
-Kunai no longer cause hitstun [woops]
Model LX
-Charging time changed to match all the others (54 weapon charge > 34 weapon charge)
Model FX
-Flame Wave damage changed (50 per hit > 10 per hit)
-Flame Wave hits more often (Once every 35 tics > Once every 5 tics)
Model ZX
-Charge buster speed increased (40 > 50)
Let me know if anything's exploding. Should play a bit smoother now!
edit:
Oh right, I should mention that I think your comment on Model FX is incredibly valid, Isaac. I'm not quite sure how to do something about it currently, but I'll think of something.
Hello, I REALLY want to try out this mod but the link does not work.
And it does not work for any other file that only uses ""Bestever.org"" as the download link.
Can you please send me a link for it on something like MediaFire?