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« on: August 06, 2011, 11:27:37 PM »
=Fade/Phase Man=
Purpose: scouting
Stage: Um... you would hate it if it existed, as it is "vanishing/appearing block central"
Primary Weapon: Fade Cloak/Phase Cloak: turns transparent, preventing attacks from hitting him
Secondary Weapons: Full-Power Fade Cloak/Full-Power Phase Cloak: turns either invisible or mostly invisible; Buster; melee "dagger slash" while using Fade Cloak/Phase Cloak
Weakness: ???
Mega Man Copies: Fade Cloak/Phase Cloak uses no Weapon Energy to activate, but QUICKLY drains the WE while in use. Attempting to use it while already in use fires a different-colored buster shot. Change weapons to turn off the Fade/Phase Cloak.
=Noise Man=
Purpose: disabling electronics
Stage: ???
Primary Weapon: Crash Noise?: a disabling static-y shot with a weird wave motion to the "particles". It does damage and stuns the target without invulnerability frames.
Secondary weapons: Static Pulse: Noise Man stops moving for a second, and then a stunning field of energy surrounds him; "Flash Man-esque" rapid Buster
Weakness: Buster Shots from Fade/Phase Cloak
Mega Man Copies: Crash Noise? can not hurt "armored" enemies (Metool hiding in helmet, those springy guys that look like the Scrubbing Bubbles mascot, etc.); enemies that gain invincibility frames from damage WILL get them when hit with this weapon.
=Code Man=
Purpose: hacking, data/message encrypting, and code-breaking
Stage: Lots of lasers (not Quick Man lasers, unless I'm the only one that hates them) and puzzles
Primary Weapon: Breaker Code: a weapon that does low initial damage but drains Life Energy over time
Secondary Weapons: controls two "continuous laser turrets" on the ceiling that he moves around to act as moving walls
Weakness: Crash Noise?
Mega Man copies: Not sure how it would work as a weapon, but it could also activate/deactivate some computers, leading to alternate/secret paths.