11
« on: December 13, 2014, 04:13:56 AM »
So I noticed how many people the 3v3 TLMS tourney server has been attracting recently, and I started thinking about all the underplayed (read, never played) gamemodes we have. Since tourneys usually run on schedules, I figured, hey, why not apply this to some of these other gamemodes? I feel one of the biggest reasons certain gamemodes aren't played is how difficult even starting a server can be. Your only options are, A: Sit around and wait for someone to actually join your server. This can take literal hours, or B: Solicit people to join from live servers which, 95% of the time, just annoys the people in the server.
So what I propose is this: Every Friday and weekend, we'll have a scheduled time for people to meet at a certain server. We'd only need 4-6 people to actually start the server, and it's definitely better than waiting around or soliciting. For example, on one weekend, we could have
Friday: Roboenza, 6:00 PM Est
Saturday: Mafia, 3:00 PM Est
Sunday: LMS games, 3:00 PM Est
On another,
Friday: Vanilla CTF, 7:00 PM Est
Saturday: YD Classes TLMS, 4:00 PM Est
Sunday: Vanilla Deathmatch, 1:00 PM Est
We could have a thread dedicated to scheduling servers, where people could discuss what servers they want scheduled. There would be rules of course, like not having a gamemode get scheduled multiple times in a row (since the last thing anyone wants is for one gamemode to start getting scheduled repeatedly, setting us back to square one).
The most important thing to remember is that this shouldn't be expected to make 20 person servers every night. The goal of server scheduling is to make frankensteining starting up a server easier so that more gamemodes will have a chance to be played.
What do you think?