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MM8BDM Discussion / Re: Megaman 5 Gameboy?
« on: May 01, 2018, 07:49:03 AM »I know what some may be thinking: "All the Gameboy games are remasterings of the of the originals, so we don't need to program the levels in..." And, while that is correct, the 5th game featured a 10 new bosses, a ton of new levels, and in my opinion, a lot of potential for a last game update. And, since it is on the Gameboy, the level themes wouldn't be on par with all the others, but you have gotten people to do remixes spicificaly for you. It would be so cool to have Sunstar be the boss to end all bosses in this game! To be honest, I don't think we need Mega man x based maps...
So, do any of you agree? <!-- s:p -->:p<!-- s:p -->
I think Mega Man V First in MM8BDM V6. If because Stardriods have been Gone Beserk by Virus, And Player need to Exporle the Stardriod's Planet to Battle Him.
Chapter 12 (MM8BDM V6, Planned):
-Mecury
-Venus
-Mars
-Jupiter
-Saturn
-Uranus
-Pluto
-Neptune
-Wily Star (Boss: Sunstar/Weakness: Rain Flush)
After defeated Sunstar, Player goes back to Dr. Light Laboratory and Bass asks Player to Defeat the Weapon Archive, And Player decived Adventure with Bass Again.
Chapter 13 (MM8BDM, Planned):
-Blade Man (Your Ally: Bass)
-Pump Man (Your Ally: Bass)
-Commando Man (Your Ally: Bass)
-Chill Man (Your Ally: Bass)
-Sheep Man (Your Ally: Bass)
-Strike Man (Your Ally: Bass)
-Nitro Man (Your Ally: Bass)
-Solar Man (Your Ally: Bass)
-Wily Fortress 1 (Your Ally: Bass)
-Wily Fortress 2 (Your Ally: Bass)
-Wily Fortress 3 (Your Ally: Bass)
-Wily Fortress 4 (Your Ally: Bass/Boss: Weapon Archive/Weakness: Rolling Cutter(Elec Man)/Metal Blade(Wood Man)/Shadow Blade(Gemini Man)/Ring Boomerang(Ring Man)/Gravity Hold(Naplam Man)/Wind Storm(Flame Man)/Freeze Cracker(Slash Man)/Flash Bomb(Frost Man)/Ice Wall(Burner Man)/Black Hole Bomb(Torando Man)/Ballade Cracker(Pluto))
-Wily Fortress 6 (This Only Mutiplayer Map Only.)
Ya, I agree the Mega Man V and Mega Man 10 Chapter must be added first in MM8BDM V6 Only.
