Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Arceus

Pages: [1] 2 3
1
Quote from: "ChaoticChao"
How many times was he told to stop?
Quote from: "Gizmo The Cat"
countless.
in any case, Let's just move on.
28 times
(more or less, I interpreted some comments/posts towards that number)

2
(click to show/hide)

(click to show/hide)

its like putting 2 and 2 together.

3
Quote from: "Game&Watcher"
Quote from: "Arceus"
Quote from: "Game&Watcher"
I'm going to give an idea for Arceus, because why not?
(click to show/hide)
I'll get to plates later, just base them off of this.

Actually, i already WAS doing something similar to that, only having each plate be its own weapon, making it so you could utilize a variety of attacks/and techniques
Oh, cool, Now the question is how you get each plate and how you'd probably take off the plates (to change back to Normal type if you wanted).
simple, ya just scroll through your weapons, and picking up certain weapons yields certain plates.

4
Quote from: "Game&Watcher"
I'm going to give an idea for Arceus, because why not?
(click to show/hide)
I'll get to plates later, just base them off of this.

Actually, i already WAS doing something similar to that, only having each plate be its own weapon, making it so you could utilize a variety of attacks/and techniques

5
okay, ive come up with a couple of ideas to handle the "melee weapon" situation. At the current time (based on my understanding of accepted class idea's to class idea's submitted). There are currently 4+ classes/idea's that include a "sword", 1 class that ha(s/d) an axe, and 1 class that uses fists/claws. My idea is, we limit the classes mod to only having 2 different classes (of actual community members atleast) able to include the same "class" of weapon (buster atm are not with standing). with this, there could only be a max of 2 sword users based on community members. This could apply to classes added addtionally to the mod(Classes NOT based on "members"), unless something provoking otherwise shows up. With this in mind, ill come up with a list of 10 "classes" of primitive weapons that can be selected from (should people accept this idea), and get zard to display the list of what weapon types are taken/availible, as well as who is using said weapon classes.

Currently, i have these 10 weapon "class" ideas thought up off.
-Sword/Blade(2/2 used obviously)
-Axe
-Spear/Trident/Etc
-Knife/short ranged hilted weapon)
-Claws/Fists/Unarmed
-Mace
-Whip
-Staffs/Rods
-Bow&Arrows/CrossBows
-Flails(?)

Other potential weapon "classes"
-Throwing items
-Boomeranging weapons/items
-Katana's(maybe)
-Shields
-Lance(I consider this a different type of weapon from the spear mostly because of the dynamic's of the weapon)

6
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: February 27, 2013, 02:04:17 AM »
Quote from: "Knux"
Quote from: "Arceus"
Well, keep in mind this IS my first attempt at map making, so pardon me if it looks a bit bland. But i DO plan on including all the various ores and block types in the map
Yeah, all slowly, one thing at a time. That's the best way to learn stuff. Do let me know if you don't understand something though. And remember that there's the Help and Editing forum as well. Have fun with it!

Thanks, ill keep that in mind!

Quote from: "Duora Super Gyro"
Quote from: "Knux"
Quote from: "Arceus"
Well, keep in mind this IS my first attempt at map making, so pardon me if it looks a bit bland. But i DO plan on including all the various ores and block types in the map
Yeah, all slowly, one thing at a time. That's the best way to learn stuff. Do let me know if you don't understand something though. And remember that there's the Help and Editing forum as well. Have fun with it!

First attempt? dang, My first map looked like shit. cant wait to see the finished version

Funny, because I like literally EVERY map youve made to date thus far in your map pack, but maybe thats just cause they appeal to my taste of maps

Also, this:
(click to show/hide)

7
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: February 26, 2013, 12:49:39 PM »
Well, keep in mind this IS my first attempt at map making, so pardon me if it looks a bit bland. But i DO plan on including all the various ores and block types in the map

8
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: February 26, 2013, 02:47:43 AM »
Mentlegen!
I present the following:
(click to show/hide)
Get your Minecraft out of my 8-Bit Death Match!

9
Forum Games Archive / Re: Defeat something with something else!
« on: February 13, 2013, 09:26:17 PM »

10
Forum Games Archive / Re: Defeat something with something else!
« on: February 13, 2013, 08:06:15 PM »
Quote from: "KillerChair"
So you're a spy?
I've got an arrow for that.

(click to show/hide)
I cant think of anything to counter that, but...
Quote from: "Camo Yoshi"
Chuck Norris is NOT a trump card.
no, but this is:

11
Anything Goes / Re: Spamthread V.1
« on: February 07, 2013, 12:23:32 AM »
Quote from: "Gizmo The Cat"
Quote from: "geno"
Although this is the "Spam" thread, there's a distinct lack of

There's a reason for that.
so where not talking about Stuff Posing As Meat?

12
General Gaming Discussion / Re: Pokemon Discussion thread!
« on: February 06, 2013, 08:14:10 PM »


13
MM8BDM Discussion / Re: Ban Evader Alert: Unix
« on: February 06, 2013, 03:44:31 AM »
Quote from: "Galactan"
You should feel lucky that you don't have to deal with it.  It's rather annoying, really.
Irony is thats practically the story of my life, im somehow never there when all the "action" takes place, i only just get to hear about it, much much much later after the fact. even if it is a good thing(which it more then likely is) i feel like im a disaster evader, i dont think ive EVER witnessed/experienced/had to deal with any kind of serious situation of this magnitude (or greater) both in a VG community OR IRL...it makes me feel like i live a very dull life =(. but thanks i guess for the support/encouragement i suppose.

14
MM8BDM Discussion / Re: Ban Evader Alert: Unix
« on: February 06, 2013, 03:30:06 AM »
not that im complaining, but how am i never on during these things/kind of "scenes", id for once like to do something useful/helpful =/.

15
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: February 05, 2013, 11:47:17 PM »
(click to show/hide)
4900th post on this topic.

Pages: [1] 2 3