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Messages - ToxicMan

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1
Outposted.

I don't get it.
"Sprite"? OBVIOUS for both.
Weapon Information? A psychic slash and a machete.
What do you mean by color system? Mewtwo's obviously purple...
I didn't know Saxtons had weaknesses and resistances.
HP for Dark Boshy: 600 + 200 for each player
HP for Mewtwo: 1000-2000
Armor: None for both
Changes from Super Jump for Mewtwo: Lets him hover instead of jump. But only for a few seconds so it's not broken.

Quote from: "Balrog"
Quote from: "ToxicMan"
SUGGESTION:
Name: Dark Boshy
Regular: Slash
Rage: Unloads his giant gun bullets at targets. Kinda like Christian Brutal Sniper.

ANOTHER SUGGESTION:
Name: Mewtwo
Regular: Psycho Cut
Rage: Psychic - creates a barrier around Mewtwo that instakills anyone who touches it. Ramming attack FTW!
instant foe button
Why?

2
SUGGESTION:
Name: Dark Boshy
Regular: Slash
Rage: Unloads his giant gun bullets at targets. Kinda like Christian Brutal Sniper.

ANOTHER SUGGESTION:
Name: Mewtwo
Regular: Psycho Cut
Rage: Psychic - creates a barrier around Mewtwo that instakills anyone who touches it. Ramming attack FTW!

3
Mega Man Discussion / Re: Favourite NetNavi counterpart?
« on: February 22, 2013, 04:19:18 AM »
Punk.EXE. No questions asked.

4
Oh, thanks! :D

5
WADHOST is down, though. Also, there's no Mediafire mirror.

6
Speaking of which, I had an error too with this.
Whenever I load classes mod, it says:

Execution could not continue.

Script error, "Classes-v6e.pk3:wep/damagereplacing.txt" line 152:
Replaced type 'ShadowBladeReturn' not found in ShadowBladeReturnC

7
Mega Man Discussion / Re: Toughest Robot Master in Each Game?
« on: February 14, 2013, 05:53:10 AM »
Sorry for necroposting, but I wanted to state my opinion on this.

Mega Man 1: Guts Man
Yep, you heard right. Guts Man's stage can already take some health out of you, and when you reach him, he can be difficult. The jumping can be awkward if you don't time it right. And he can CORNER YOU!
Mega Man 2: Quick Man
SPAZZ. 'Nuff said.
Mega Man 3: Needle Man
With the Gemini Laser, this guy's a cakewalk, but NOT with the buster. He also likes to corner you, and then fire his Needle Cannon. He's also quite random.
Mega Man 4: Bright Man AND Pharaoh Man
Bright Man... oh, god... I found out a way to beat him without him using his Flash Stopper, but he is STILL annoying, especially on the Game Boy games.
As for Pharaoh Man, he can sometimes corner you and barrage you with fireballs.
Mega Man 5: Wave Man
The jet ski segment was annoying already, and when you reach this guy, it'll be unlikely that you'll be at full health. His Water Wave can be very unpredictable.
Mega Man 6: Centaur Man
Oh, man. He can freeze you, fire an awkward split shot, and charge you.
Mega Man 7: Slash Man, Hands Down
Randomized, throws tar eggs that stun you, and can dive bomb you. He's probably the hardest of the ones I'm listing.
Mega Man 8: Aqua Man
He has an undodgeable move, which is enough. His giant water geyser attack can be annoying too. Water Balloon is easy to dodge.
Mega Man 9: Tornado Man
Ugh, this guy was hard. But awesome. His Tornado Blow can get confusing because of the spiked ceiling.
Mega Man 10: Commando Man
He's Guts Man's clone, armed with bombs. He is the MASTER of cornering and can freeze you by jumping.
Mega Man V: Pluto
He's a spazz. But a nice kitty.
Mega Man And Bass: Burner Man
This guy not only throws out bear traps, but can spam the Wave Burner to push you into the spikes. It's easier with Bass. EVERYTHING's easier with Bass.

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