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« on: May 30, 2013, 01:17:38 AM »
Actually have an account now, but besides that...
I have a couple suggestions for Hide and Seek mode. (Some of which, I'm sure is acknowledged)
1. Reduce the timer on both hiding time and seeking time. (1-2 minutes should be enough for hiding, 2-3 1/2 minutes should be enough for seeking.)
2. *Suggested by 75Chris5* Make the buster a 2-hit kill, but after first hit, you are lodged free from hiding spot and can run about.
3. Add one or two w-tanks since Scorch Wheel only has 4 uses. (Although it could be used with the other weapons, they don't help a whole lot.)
4. If you don't go with the 2-hit buster, I think it would be interesting if the last couple (like 3 or 5) people who haven't been found yet are lodged free and can roam.
*EDIT* I found out what causes hiders to be able to move after seeker can. If you sustain yourself in the air during the last couple seconds, the game will stop you like normal, but if you're falling at all after the time the game stops you, you can move around. I tested with ladders and it doesn't work, so I think Tornado Hold is the only weapon that might have to be removed to fix this. (I'm not sure about bubbles like in Burstman or fan transporters like in Gyro though, so you might want to look into this)