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Messages - Brandon

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1
MM8BDM Discussion / Re: MM8BDM release party ideas
« on: September 28, 2010, 05:04:55 PM »
I'm all for a release day server and voice chat/stream/whathaveyou. Definitely would be a blast to participate in!

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MM8BDM Discussion / Re: My 24/7 public server
« on: September 13, 2010, 06:17:47 AM »
Another server is up with Mr. X's map pack. Put the port as 10667 using the same IP/hostname!

3
Projects & Creative / Re: Mr. X's Custom Stages
« on: September 12, 2010, 03:22:19 AM »
Are there any mirrors for this file? Mediafire has not let me download it the past few days and I'm trying to setup a second server with these stages

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MM8BDM Discussion / Re: The 24/7 Server!
« on: August 17, 2010, 07:22:44 AM »
Quote from: "DragoonEnRegalia"
I would adore this server should you manage to update to the current ST version, but you don't have to do it right away. I would recommend that the spawn distance relative to other players be increased, because during a duel on Brandon's -- the minute I frag a dueler, and when I'm usually low on health, I get sniped by the same guy because I'm in his vicinity. So yeah.

I've got it set to spawn furthest so I'll check in to it. Good luck with running the server, post if you need any help.

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MM8BDM Discussion / Re: My 24/7 public server
« on: August 04, 2010, 12:04:23 AM »
Server's been playing the up and down game for a few days. Should be ok now, I just kept forgetting to restart the server after Windows would restart for an update.

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MM8BDM Discussion / Re: My 24/7 public server
« on: July 22, 2010, 01:17:04 AM »
Quote from: "Mr. X"
Could you change the settings of your server so that people spawn further away from other players?  I just played a match where I spawned into gunfire 50% of the match.

Just changed it right now, should be good to go from now on.

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MM8BDM Discussion / Re: My 24/7 public server
« on: July 20, 2010, 07:44:38 PM »
The server upgrade is definitely not happening anytime soon. The server was sent to me with what I thought was bad RAM, turns out the VRM for the first CPU was busted completely and I can't run it off just the second CPU. (It's a Dual Xeon, hence 2 CPUs) So the server stays up on the box it's hosted off for now.

Edit : Ignore the above, I found a cheap replacement that hopefully works. Link for anyone interested (eBay auction) here : link.

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MM8BDM Discussion / Re: My 24/7 public server
« on: July 15, 2010, 11:34:21 PM »
Server is currently down due to lightning storms in my area, unable to vnc to the server from my phone. Eta to it being back up is about 6 to 7 hours when I get back from class.

Edit : Home sooner than I thought, server is back up. I'll keep an eye on it to make sure it stays up this time.

9
Odd, ports forwarded and everything? Is your IP dynamic, maybe somehow changed between now and when you posted it originally?

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Quote from: "Mr. X"
With the updated Skulltag throwing a wrench into online play, I'm making my own server that will be up this afternoon for a while.

IP:  173.25.28.186
Server name:  Mr. X's 8-bit server

EDIT:  For some reason, I can no longer get this server to work.  I blame the skulltag update, since it was working yesterday.

What kind of issues you having? I'll be happy to try and help to get it running.

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MM8BDM Discussion / Re: HOSTING GAME
« on: July 14, 2010, 11:32:01 AM »
Glad to see someone else hosting a server :D. It would be nice to have a server launcher just for this game available, easier to consolidate all the servers currently up.

12
MM8BDM Discussion / Re: My public server
« on: July 13, 2010, 11:24:25 PM »
Quote from: "DragoonEnRegalia"
Make it limited. The game is much more challenging with limited ammo, and it forces players to rethink their strategy.

Done and done. You were on when I did it too lol

13
MM8BDM Discussion / Re: My public server
« on: July 13, 2010, 10:46:26 PM »
Quote from: "Cobra Sting"
I'll head on once I finish browsing the servers.

Thanks, let me know how it goes if it's laggy or anything.

Also should I keep it unlimited ammo or change it back to normal? I forgot even set this.

14
MM8BDM Discussion / Re: MM8BDM IRC Channel
« on: July 13, 2010, 07:46:24 PM »
I'll idle in there, always good to have a meeting place to get games going. Hopefully it picks up and gets some people.

15
MM8BDM Discussion / Re: Hope you guys don't mind Anonymous.
« on: July 13, 2010, 06:40:27 PM »
Quote from: "Namo"
inb4 Sager 5791, $2300, Games on medium laptop
inb4 players named milhouse
inb4 etc etc

inb4 inb4

but on topic I think that would be a good way to boost the player base. I pretty much fell in love with this game when I played it and think it definitely needs more players.

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