1
Projects & Creative / Re: MegaManMafia-V3B! Released!
« on: July 03, 2011, 05:11:43 PM »
I think that (if possible) make it so that the player that turns into the asasin turns into 1 of two variations:
Variation 1: More Hit-and-Run like (the hidden knife/machete/whateer the heck that thing is, the dash, and the smoke bombs).
Variation : More stealthy like (A machete (probably have it so that it has more range but is a 2 hit kill), the dummy buster, and 5 invisibility tanks).
And if that isnt posible then probably change to Smoke bombs to Flash bombs (only 4-5, they turn the everyone screen around you completly white for about 2-3 seconds).
And if THAT isnt possible then change the Dash for the dummy buster :P
Variation 1: More Hit-and-Run like (the hidden knife/machete/whateer the heck that thing is, the dash, and the smoke bombs).
Variation : More stealthy like (A machete (probably have it so that it has more range but is a 2 hit kill), the dummy buster, and 5 invisibility tanks).
And if that isnt posible then probably change to Smoke bombs to Flash bombs (only 4-5, they turn the everyone screen around you completly white for about 2-3 seconds).
And if THAT isnt possible then change the Dash for the dummy buster :P








