Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - KKSliX

Pages: [1] 2
1
MM8BDM Discussion / Re: The UNOFFICIAL Roboenza Guide V2
« on: November 21, 2010, 07:07:40 PM »
Yup, thank goodness for me having a second body and personality...the first one got infected...I am a telly.

2
MM8BDM Discussion / Re: The UNOFFICIAL Roboenza Guide V2
« on: November 21, 2010, 07:00:18 PM »
XX/XX/200X

Good Grief, when will the madness end? It is a good thing I have my Ballade Cracker and my Crash Bombs with me. I have seen many things happen. Right at Guts Man's area, a group of robots were just working as usual, until one single robot became infected by Roboenza. We tried shooting Ring and Quick Boomerangs at the zombie, but we couldn't push him/her (I don't have a good memory chip) into anything. It seems the Virus makes a Primany Host unpushable. It got one of our best shooters when he stupidly jumped right at the guy with Top Spin. (Really! That is like jumping straight into a Robot Remelting Center head-first!) The Primary Host became pushable, but unfortunately, the new-infected still had his tactical knowledge. He went for the most vulnerable people. a group of ten to twenty people then started to group up, and started changing Atomic Fires. I ran with Crash Bombs and kept sure to stay the heck away from those infected robots. I turned around when I felt I had ran far enough, and saw that when one finally became infected in the group, the rest had followed in their tracks. I had seen reports where some grups had actually servived, but just for my sake, I will be a lone wolf. I was finally the last robot uninfected, and I had to escape. I used a Time Stopper, and made my escape post-haste. I finally got to the LZ, when the last of the zombies had come. It seems that the virus corrodes the insides as well as the processors to the point of Self-Destruction. It seems to give the host at least 90 seconds to further infect the robot, but I guess it is all up to the tactical data if the infection is successful. I ran as fast as I could to the LZ but, wait, STOP! Get Away you, NO! NO! NOOOOOOOAUGH! *Moaning*


:End Of File:

3
MM8BDM Discussion / Re: The UNOFFICIAL Roboenza Guide V2
« on: November 21, 2010, 06:42:20 PM »
Is it okay to post how a zombie is to win?

4
Skins & Bots etc / Re: List of Skins
« on: November 13, 2010, 01:06:08 PM »
Oh god...the ducks are after us...RUN AWAY!

5
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: November 13, 2010, 12:27:37 AM »
Adam Malcovich does not authorize you to see it
*shot down*
...what? I had to say it~
I really don't know how to help.

6
...i feel stupid...

7
...I really don't know how to add music to my map, and I don't know where the mapinfo is.

8
I really don't know how to add music to my stage...unless it has already been explained, then I will DERP myself.

9
MM8BDM Discussion / Re: The UNOFFICIAL Roboenza Survival Guide (W.I.P.)
« on: November 10, 2010, 10:28:08 PM »
Here is what I do.

Video Clip Starts:

KKSliX:OH GOD ZOMBIES!
Zombies:Resistence is futile join us.
KKSliX:Screw that! I will become TrackAndRunMan
KKSliX starts running in circles
Zombies:...What...

:Video Clip ends.

See how that works!

10
Help & Editing / Re: v1b launcher problems
« on: November 02, 2010, 02:56:06 PM »
Yeah...shortening the name fixed it up...The thing must be punished...With Cake...This game needs a cake gun...

11
Help & Editing / Re: v1b launcher problems
« on: November 02, 2010, 02:27:17 PM »
C:/Megaman 8-Bit DeathMatch/Roboenza-1.wad

I want to open a server, but everytime I try, it seems it cannot read the roboenza file. The only time I can use the patch is if someone opens a roboenza server. Doomseeker can't open a server with the roboenza patch because of something about the server unable to read Roboenza Decorate or something like that.

12
Help & Editing / Re: v1b launcher problems
« on: November 02, 2010, 02:14:18 PM »
When I connect to a server in Doomseeker, it works fine and I see the title change. When I place the patch in the v1b launcher, it just doesn't run the patch and decides to follow Dr.Wily and his plans for Game Domination. I don't know what I am doing wrong. It is in a non complicated location. Please help.

13
Help & Editing / v1b launcher problems
« on: November 02, 2010, 01:43:00 PM »
Whenever I try to put in the Roboenza Patch via the MM8BDM v1b launcher, it always seems to fail. I moved the files to my C disk, but in the end it fails. Can you help me? Doomseeker automatically places the patch into the game.

14
Help & Editing / Re: Launcher PWAD questions
« on: October 31, 2010, 11:37:56 PM »
It is located at C:/MM8BDM/Roboenza-1.wad

15
Help & Editing / Re: Launcher PWAD questions
« on: October 31, 2010, 10:11:04 PM »
Well then, Roboenza isn't working for me then.

Pages: [1] 2