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DECORATE and ACS Modifications / EXPERIMENT: Tired of people playing as Quick Man in CTF?
« on: June 22, 2013, 01:57:37 AM »
You're not alone. I, too, am sick of people playing the same classes over and over again. So I decided to do something about that. They said it couldn't be done. They said you would all throw me right out of the door. They said nobody would use this mod. Will they be right? Let's find out.
Force Random
This mod is very simple. It forces you to play with random classes. If you change mid-game, your class will be reset to random anyway. If you change while you spectate or are dead, you will be killed immediately upon respawning. It does not ban any classes, it just bans you from picking them. So if you run this mod on a CTF server, and see that the entire other team is playing as Quick Man, rest assured that they're just extremely lucky.
And it doesn't break bots either!
The people I talk to have mixed philosophies about this sort of thing. Some people complain about people who rely on one or two classes. Others complain about not being able to rely on one or two classes. Well, I'll leave you all to fight that battle. I just work here.
I've only tested this with Yellow Devil's classes, but it should work with any of the mods. Of course, there's no guarantee that the odd bug or two won't rear its ugly head, but you won't know until you give it a whirl.
Enjoy.
You can download older versions of anything I make (including Force Random) here. Just click "Browse Code" on a particular commit to browse the state of my mods repository on a given date.
Force Random
This mod is very simple. It forces you to play with random classes. If you change mid-game, your class will be reset to random anyway. If you change while you spectate or are dead, you will be killed immediately upon respawning. It does not ban any classes, it just bans you from picking them. So if you run this mod on a CTF server, and see that the entire other team is playing as Quick Man, rest assured that they're just extremely lucky.
And it doesn't break bots either!
The people I talk to have mixed philosophies about this sort of thing. Some people complain about people who rely on one or two classes. Others complain about not being able to rely on one or two classes. Well, I'll leave you all to fight that battle. I just work here.
I've only tested this with Yellow Devil's classes, but it should work with any of the mods. Of course, there's no guarantee that the odd bug or two won't rear its ugly head, but you won't know until you give it a whirl.
Enjoy.
You can download older versions of anything I make (including Force Random) here. Just click "Browse Code" on a particular commit to browse the state of my mods repository on a given date.
