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Messages - Kazufox

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1
Skins & Bots etc / Re: Super Robo skins
« on: August 12, 2012, 12:28:05 PM »
Okay, wow...March.  Hard to believe it took me a while for these.  I had these done in July but i was messing with putting in SumpEd to get it working, and I find it easier to ask someone else to assist with that...Thanks elmind.

I managed to finish the sprites to Mazinger Z as a start, I've got others in production, including a request, so I have plenty to put together.  In this sprite set, Mazinger's main attack is the Rocket Punch so it's fitting Hard Knuckle would be the weapon of choice, not to mention is remotely accurate to the original series in color palette.



Mazin Go!

Download link: http://www.mediafire.com/?ylmgq1s26f2kxsi

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Skins & Bots etc / Re: Super Robo skins
« on: March 24, 2012, 11:45:51 PM »
Quote from: "fortegigasgospel"
Quote from: "Kazufox"
Hmm...I mainly had in mind just Getters and Mazinger group.  I can look into other SRW originals if you have certain ones in mind.  Any takers?
I'd say just the biggest ones, Geshpenst, Gurngust, Heikibien MK1, R-1, Altiesien, and/or SRX.  All are the most recognizable SRW originals.  But if you don't want to don't think you have to.

I'll look into some of them next.  Might be a while, working on bunch of other projects too.  I do have a little sample of some the standing sprites.  Lemme know what you guys think.

http://imageshack.us/f/339/robosamples.png/

btw, I know that there's variants to some of the robot characters.  Like with Black/regular Getter, 80s/Armageddon G, and Shin/regular Mazinger and Energer Z.  Might consider working on all those at once since it's simple.  I'm still messing around with stuff right now.

3
Skins & Bots etc / Re: Super Robo skins
« on: March 17, 2012, 10:55:12 AM »
Hmm...I mainly had in mind just Getters and Mazinger group.  I can look into other SRW originals if you have certain ones in mind.  Any takers?

4
Mega Man Discussion / Re: Megaman Sprites, I work'em~
« on: March 16, 2012, 02:50:57 AM »
Man...it's been so long since I was here!

5
Skins & Bots etc / Super Robo skins
« on: March 16, 2012, 02:49:07 AM »
Hey guys, it's Kazufox, long time no see everyone.

I've been busy with a lot and been doing some thinking since I played through MM8BDM with the Kenshiro sprites I did, I figured I'd work on a few more but I'd like to hear some opinions on it.  Mainly to work on a set for the Super Robo series of Mazinger Z (Shin Mazinger, Energer, Great Mazinger, and Grendizer) and/or Getter Robo (Classic Getter 1, Getter G, and Shin Getter).

So what are some of the ones you guys would like to see?

6
Anything Goes / MY LAPTOP CAME BACK!
« on: August 11, 2011, 05:53:47 PM »
MY LAPTOP CAME BACK!


After 3 times needing to send in for repairs (1 harddrive, 2 for USB ports not working)...It FINALLY WORKS!  And I'm back~  Been working on some more spriting stuff, animation commissions.  I'm also thinking...I might do another skin for MM8BDM, but this time as a Super Robot like Getter Robo or even Mazinger Z.  Just a thought, would like to hear more input on that though.

I know I've been gone quite a while...aside from college and laptop failure, I've also been busy with RL stuff too.

7
Mega Man Discussion / Re: Megaman Sprites, I work'em~
« on: March 13, 2011, 06:24:30 AM »
Quote from: "TrueTenguMan"
Personally I respect you for just coming out and sharing what your interested in and whatnot, though at the same time it feels like your advertising your work and this other guy's site

Ah, really wasn't my intent to advertise the guy's site.  Though I was getting a bit ahead of myself I suppose.  Part of posting some of my work is to advertise myself and show a little what I can do.  I would like to work on more game projects in the future as a spriter, I've been invited to work on some (clean ones of course) after this current one.  Granted, it will take a bit of time for me since I'm in college and it's busy to no end.

8
Mega Man Discussion / Re: Megaman Sprites, I work'em~
« on: March 05, 2011, 11:28:34 PM »
*shrugs* You guys didn't want to visit my gallery, so I posted a few things from it.  Posted them in the spoilers to save some space.  What else you asking then?

And only my current game project is the only adult one I'll be doing, the other game is a clean one.

9
Mega Man Discussion / Re: Megaman Sprites, I work'em~
« on: March 01, 2011, 03:14:40 AM »
A lot of the stuff I posted is old, so don't be too amazed all at once.  Comish'd sheets are basically asking for edited sprites for themselves.  Like I said, I am working on more, but at the moment busy with other stuff like my current game project then another one with a different programmer.  Most of what I posted here was things I did for fun or when I was starting.  It's so nice to feel welcomed though~

10
Mega Man Discussion / Re: Megaman Sprites, I work'em~
« on: February 28, 2011, 03:19:02 AM »
Okay, okay.  Here's some.

(click to show/hide)
My first set of sprites I made.

(click to show/hide)
Set of sprites I did for fun and free just for practice.

(click to show/hide)
A vore plant of someone I knew real well, old stuff.

(click to show/hide)
Last of the 16-bit stuff I did when messing around...just recoloring the bikes and stuff.

http://www.furaffinity.net/view/1290130/
First Pixelforce game, it's all clean but veeery difficult.  Especially the last boss...

(click to show/hide)
A few samples that GreenLegend comish'd from me a while ago.

(click to show/hide)
First starting a newer style for my spriting.  Larger bodies and more details to look less like simple Megaman edits but more legit sprites.

(click to show/hide)
The more recent stuff, as in this month.  Not including the Kenshiro sprites.

11
Skins & Bots etc / Re: You are already dead!
« on: February 27, 2011, 09:00:46 PM »
Actually, turns out I don't need any help with it, it works now. ^^

12
Mega Man Discussion / Megaman Sprites, I work'em~
« on: February 27, 2011, 05:20:14 PM »
Long story short, I started in 16-bit but I did a pretty...meh job at most.  Not to mention it was very time consuming, so I decided to work on 8-bit, chose Megaman style since that's something people recognized most.  Although I would like to give a shoutout to Nuestra whose 8-bit edits have been an inspiration, such as Dr. Evil and Mini-me.

I do commissions for 8-bit characters done in Megaman style and others as well being one set in Final Fantasy 6.  I've gone on to help make a game called 6-bit Pixelforce, but only the character sprites and my programmer did the rest...feeling kinda cheated, I got enough money put into another project, 6.5 Pixelforce which will be the game the first one never was. A porno game.

Here's a link to my mostly used gallery where you'll find animations, comics, sheets, and even stories.  Not everything I've made is adult based, just everything I did sprite will be incorporated into my current game project which has a demo out.  And even better news is that my programmer said he's found a way to make the game play more like Megaman!  Again, like the original Pixelforce, this game will feature characters in 8-bit Megaman style and a variety of stuff.

As of a few months ago, I have been working on a newer style rather than what appears to be simple edits and such.  My first demonstration of this being my sheet of my robot character Greg.  The next one I worked on being a Kinnikuman character sheet as well.  Here's the link to my FA gallery and hope you enjoy.

Note: If you want to see the mature/adult stuff, you need to be registered.  Registration is free and easy.

http://www.furaffinity.net/gallery/kazufox/

13
Skins & Bots etc / Re: You are already dead!
« on: February 27, 2011, 05:06:01 PM »
Hey guys, Kazufox here.  I've been having troubles running it too, every time I try to put in the Kenshiro skin either by putting it in a 'skins' folder or by 'add file' to the startup, I just get booted out from skulltag.  It runs for a few seconds then changes back to my desktop.  Any ideas on this one since other people have been having trouble uploading this to their game?

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