Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Vithat

Pages: [1]
1
Projects & Creative / Re: Justified Classes v3ehhh
« on: September 12, 2016, 01:18:47 AM »
Galaxy Man is pretty OP imo for the Yellow Devil Classes. What are they planning for him for Justified?

2
Projects & Creative / Re: Justified Classes v3ehhh
« on: September 10, 2016, 06:29:03 AM »
Yeah thats what i'm talking about. I honestly dont use the command lines at all so I wouldnt know what would be faster. Often times I like to play with random bots anyway but idk how to add them to a game randomly.

3
Projects & Creative / Re: Justified Classes v3ehhh
« on: September 05, 2016, 05:08:00 AM »
Yep im sure. When going through the bot set up, it goes through the mega man killers then duo then the mm8 masters starting with Tenguman. It completely skips over them. After them it goes to the Megaman and Bass masters.

4
Projects & Creative / Re: Justified Classes v3ehhh
« on: September 02, 2016, 05:46:51 AM »
I just got into this game a while ago and I really like this mod and prefer it a bit over the Yellow Devil mod. However I have a few issues with it mainly concerning the accessibility of the classes. For some reason when setting up bots in the quickgame setup I can not choose any robot master from MM7. Also, for some reason Dr. Wily is listed twice and both times it simply spawns Quint. Another question is when is the mod going to be compatible with v5?

Pages: [1]