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Messages - CoolHuman

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1
Help & Editing / Modding Victory/Defeat Music
« on: August 17, 2017, 11:48:26 PM »
So I was playing a lot of multiplayer mm8bdm over the past few weeks and an idea happened to cross my mind...
"What if I modded victory/defeat music?"

It would be interesting to see if anybody has a method of doing this.

2
MM8BDM Discussion / Re: So About Adding NPCs...
« on: August 03, 2017, 01:51:30 PM »
You accidentally set Script Argument 1 to 11. It should be set to 1.
also i just murdered frost man
Well then... I suppose I was just being really unobservant and forgot that the script argument was supposed to be unique to the NPC.

So thanks for helping me.

3
MM8BDM Discussion / Re: So About Adding NPCs...
« on: August 03, 2017, 12:23:22 AM »
Okay here is the map:
http://www.mediafire.com/file/8rs7mxa5w86izgi/Kain%27sStrangeHideout.wad

The NPC I would like to alter is the GutsMan prop in the lower left corner.


The map itself is a work in progress though which is why i wanted to add NPCs in the first place.

4
MM8BDM Discussion / Re: So About Adding NPCs...
« on: August 02, 2017, 07:46:35 PM »
Nah. The speaking sound doesn't play either.

5
MM8BDM Discussion / Re: So About Adding NPCs...
« on: August 02, 2017, 06:36:39 PM »
Judging from the fact that you're quite new to this, I'd hazard to guess you aren't compiling the scripts. If that's the case, and you don't have an ACS compiler, you can find an ACS compiler here under the name of ACC.

If that's not the case, then I've no clue.

Well I compiled the Scripts and actually got it to work... somewhat. I can see the npc speaking but cannot see the actual dialogue.

6
MM8BDM Discussion / Re: So About Adding NPCs...
« on: August 02, 2017, 03:55:54 PM »
For some reason, the game cannot load the script even when i put the script into the level. I've also tried placing the talk script in the map script and the actual script file and the script just doesn't load. Idk if i'm doing something incorrectly. :(

7
MM8BDM Discussion / Re: So About Adding NPCs...
« on: August 02, 2017, 02:11:21 PM »
Ok, so one last thing. In game, the NPC won't talk because it says that script 101 is missing. Is there a fix to that?

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MM8BDM Discussion / Re: So About Adding NPCs...
« on: August 02, 2017, 02:18:57 AM »
That depends entirely on what you want the NPCs to do.
If you just want them to stand around and look pretty, that's pretty easy.
If you want them to act like the robot masters in Light Labs, that's a little more difficult.
So if I would like them to act like they are in Light's lab, how would one do such a thing?

9
MM8BDM Discussion / So About Adding NPCs...
« on: August 02, 2017, 12:53:37 AM »
Could anybody send some information on how to mod in some custom NPCs, I would greatly appreciate the help.  :D

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