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Messages - Mario

Pages: [1]
1
Projects & Creative / Re: Class based modification (v6F)
« on: January 31, 2013, 04:49:34 PM »
Quote from: "Korby"
Nope, I've already got an idea for Blademan, and I've already made a berserker(Darkman 1/Tank Sentinel), sorry.
no prob

2
Projects & Creative / Re: Class based modification (v6F)
« on: January 31, 2013, 04:03:40 PM »
Quote from: "Korby"
It's sounds like an interesting class gimmick, but I wouldn't use it for Blademan.
It will be awesome
But if you prefer:
full health: 2 blades
50% health: 3 blades
25: health: 5 blades

3
Projects & Creative / Re: Class based modification (v6F)
« on: January 31, 2013, 03:36:22 PM »
Very awesome,in the update for mm10 you should probally add
a difficult system
For example:
Blademan when you start with it you throw 2 blades,after 10 frags earned,you can shoot 3 blades,and after 20 frags:
You can shoot 5!
Watchathink

4
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v4c)
« on: January 31, 2013, 03:34:17 PM »
Quote from: "FTX"
Quote from: "Galactan"
Oh boy, it's Igor all over again.

How do you know hes igor i know he is igor becuz in the classes topic that got locked it said FTX is helping.
ANd the lie stays where?

5
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v4c)
« on: January 31, 2013, 01:51:46 PM »
also even if you didn't do that the class is bare-bones and not detailed at all so you'd probably get rejected anyway[/quote]
Hey,Ivory locked the topic for nothing!
EDIT: the class is pretty simple and is rejected?What a cheater you are![/quote]Let me give you reasons:
1) Copypasta of Mario
2) As descriptive as a kindergarten kid would describe
3) Lack of EVERYTHING
4) Simple and without thought
5) There's no "cheating" to make it in, only in-depth requirements that you fail to grasp and achieve
6) If we said "No", it is a "NO" and period
7) If all entries similar to yours were added, the modification would suffer greatly in quality. We would have at least 6 Megaman or robot masters clones called "original character", 10 unskinned classes and whatanot. Hence why we are so picky, to PREVENT things like this
8) Go to Zard's Tea Party classes[/quote]
OK TAKE THIS CLASS!!!!!!!
name: mario

Armor (Same)(and weakness same)
Primary fire: Fire
Secondary fire: Ice

Description:
Can burn and freeze,jump hurts 1 health (CHEAP ROGER!),plus health capsules don't heal mario,
but mushrooms and golden mushroom can heal (Dropped by own class,golden : same as big health capsule,and common mushrooom is same as small health capsule)
Role: Dah Maurio Roule
Damage Info: 15 (both fires,plus can burn (fire one) and freeze (ice one))
Skin: Mario (not orange mario)
Weapon dropped: Mushrooms of any type and fire storm (drop ice slasher if dies with ice flower and drop fire storm when die with fire flower)
Here now its going to be approved with description!?
Edit: name is cgMchacgrchicgo

6
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v4c)
« on: January 31, 2013, 01:24:29 PM »
Quote from: "SmashBroPlusB"
Quote from: "Mario"
Name:cgMario
Quote from: "Mario"
Mario's Classes (Bokan and FTX is helping)
Quote from: "Mario"
Cutstuff Community Classes
Uh, NO.


You try to start a rival project, get upset when I ask what makes it unique, then turn around and try to shove your face into CSCC?

Extremely foul play, that's what that is. You're playing dirty pool.






also even if you didn't do that the class is bare-bones and not detailed at all so you'd probably get rejected anyway
Hey,Ivory locked the topic for nothing!
EDIT: the class is pretty simple and is rejected?What a cheater you are!

7
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v4c)
« on: January 29, 2013, 09:43:16 PM »
OK here are the bot chats:

Intro Strings:

It's me,Mario!

ChatStrings:
FIIIIIIIIRE!

LoseStrings:

Peach noooooooooooo!
Noooooooooooooooo!
Win Strings:
Wiihii!

8
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v4c)
« on: January 29, 2013, 09:38:04 PM »
Name:cgMario
Armor:
1x5 (Weakness: Poison Mushroom )
Speed: Mario speed in Super Mario 3D Land
Jump: Like in SUper Mario 3D Land
Damage Type: Fire,or ice (depending on the poewrup obtained)
Role: Dah Mario Roule
Weapon Dropped: Fire Flower (Ice flower depending on powerup)

Description:
MAAAAAAAAAAARIO

Skin:Mario (NOt orange mario)
Damage Information:
Fire Ball (15,spent ammo: 4,ammo: 200 Special: Burns when you get hit)
Ice Ball (15,spent ammo: 4,ammo: 200 Special: Freezes others,cannot be used with fireball)

9
Quote from: "Gizmo The Cat"
So...Basically you're saying if we give an idea for a class, provided be all nice and suck up to you, then our class will get accepted.

But if we simply ask for a class, it won't? I don't get it.
NO if you keep asking not ask 1 time

Quote from: "SmashBroPlusB"
[4:11 PM] Max: cutstuff community marios


but yeah, we sort of have like five of these already
what's so special about YOUR version exactly
Now what's your problem? Did you read the rules to get a class?
Well certainly you should see that!

10
Hello
ITS ME MAAAAAAAAAAAAAARIO!
So anything you want just download the classes pk3
Classes:
(click to show/hide)
Things that will get you as a developer is no bad things

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