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Messages - Sylandro

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1
W.I.P Forum / Re: Sylandro Deathmatch
« on: March 15, 2013, 09:59:22 PM »

SYL04, Alantean Ruins.

2
W.I.P Forum / Re: Sylandro Deathmatch
« on: March 15, 2013, 09:18:19 PM »
DP - I have kinda decided for the levels for the first release will be.

SYL01 - Melting Factory
SYL02 - Weasel Man
SYL03 - Checkerboards
SYL04 - Alantean Ruins
SYL05 - The Silent Garden
SYL06 - Wily's Luxury Resort
SYL07 - Mother Nature's Home
SYL08 - Arrow Man
SYL09 - Sylandro Express

3
Anything Goes / Re: Anyone's art thread
« on: March 15, 2013, 08:16:49 PM »
Sketched this during class.

If you have a name for her, please say so!

4
W.I.P Forum / Re: Sylandro Deathmatch
« on: March 15, 2013, 11:44:58 AM »
Hmmmmm, i will trust you for this.

5
W.I.P Forum / Re: [EXPANSION] Street Fighter x Mega Man
« on: March 14, 2013, 11:24:47 PM »
No problem, i have a map drawn out, but it's at school.

6
W.I.P Forum / Sylandro Deathmatch
« on: March 14, 2013, 08:35:02 PM »
I have a Deathmatch wad in progress, and it is Work-In-Progress, remember Weasel Man?
(click to show/hide)
Weasel Man's stage will be for SYL01, but of course, it needs custom textures, and custom music.
Expect more from me soon!

7
Anything Goes / Re: Spamthread V.1
« on: March 14, 2013, 08:03:27 PM »
That was kinda a block of text, don't you think? The only scribblenauts game that i have played is Super Scribblenauts. And that is for the DS. It was very great, but seriously, Lighten up The Colonel Himself/Colonel Servbot, it isn't that bad, seriously.

8
W.I.P Forum / Re: The Idea(s) Topic
« on: March 14, 2013, 07:58:08 PM »
I'd like to see a modification where players must survive on a spinning disc ( i think it can be done with scrolling flats ) while avoiding fire hazards ( like the one on molten mountain ) and other hazards like Quick-beams, and when a player dies, the scrolling flats gets faster and faster.

9
The WWW board / Re: Random Videos
« on: March 14, 2013, 07:37:36 PM »

This popped up when i was listening to Wistful Wild's music from Pikmin 2.
You are out of your mind, whoever created that odd video.
( Also, when you post a video, it isn't like GTM, and i managed the video to appear. )

10
Forum Games Archive / Re: Caption that screenshot! - Weeks 24 & 25
« on: March 14, 2013, 07:31:32 PM »

I couldn't think of anything witty, and the first thing that came to mind when i was captioning this was nascar.

11
W.I.P Forum / Re: [EXPANSION] Street Fighter x Mega Man
« on: March 14, 2013, 11:53:49 AM »
Quote from: "FTX"
Quote from: "Sylandro"
Could i take C. Viper's stage? I may need help with the Elevators there, though.

I don't know this guy can make it becuz hes new.
I have made some maps. Here is the DB2 Picture of one.

As you see, it has a 3D floor sector and a skybox. It also utilizes 3 custom textures

12
Anything Goes / Re: New to Cutstuff? Post here.
« on: March 14, 2013, 11:41:03 AM »
You already saw me on the Battle and Chase server!
 :lol:

13
Anything Goes / Re: Birthdays!
« on: March 13, 2013, 11:47:15 PM »
Oct. 29

14
W.I.P Forum / Re: [EXPANSION] Street Fighter x Mega Man
« on: March 13, 2013, 11:46:10 PM »
Could i take C. Viper's stage? I may need help with the Elevators there, though.

15
Anything Goes / Re: New to Cutstuff? Post here.
« on: March 13, 2013, 11:13:52 PM »
Hey guys, i have come from SRB2 Forums and Gametechmods, and i use my name from GTM. Anyway, i'm a fan of megaman and sonic, and robot combat! And here, have some artwork from me.

Hand-drawn ( obviously ) and colored in with Colored Pencils.

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