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Mega Man Discussion / Re: Mega Man Time Tangent: The Fight for History!! (Music Al
« on: December 10, 2013, 08:47:26 AM »
Hi guys, it's Meckz here.
Thanks for the kind words about Time Tangent. It's difficult to explain, but we don't see it as a failed project as most people have been claiming online. We shifted our focus to Suntoad Games(http://www.suntoadgames.com) in 2011. We've decided to release our soundtrack along with some artwork, to have closure with a project that had easily a few more years of development ahead of it.
I can say there were several stages mapped into Tesserex's XNA engine(along with the debug stages), but we were long off from having a playable game start to finish. There are quite a bit of sprites, drawings, and design documents that aren't included in the bonus content. We've decided to keep them and leave it up to their respective artists to decide where to publish them.
That's all I can really say though! I'd rather not try and validate myself because of what some people have been saying online, but I'm glad anyone is enjoying the soundtrack!
Thanks for the kind words about Time Tangent. It's difficult to explain, but we don't see it as a failed project as most people have been claiming online. We shifted our focus to Suntoad Games(http://www.suntoadgames.com) in 2011. We've decided to release our soundtrack along with some artwork, to have closure with a project that had easily a few more years of development ahead of it.
I can say there were several stages mapped into Tesserex's XNA engine(along with the debug stages), but we were long off from having a playable game start to finish. There are quite a bit of sprites, drawings, and design documents that aren't included in the bonus content. We've decided to keep them and leave it up to their respective artists to decide where to publish them.
That's all I can really say though! I'd rather not try and validate myself because of what some people have been saying online, but I'm glad anyone is enjoying the soundtrack!
