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Projects & Creative / Re: [GAME MODE] March of the Metools - Version 2!
« on: June 06, 2014, 09:27:37 PM »
Crap, forgot to post for a while
But what I was aiming for was a way for the Metall to fend off some pursuers, but
not all, since the teamwork aspect is seriously ignored in most servers.
And Ceridran, that could work on a small server with the Metall being hunted,
but there are only a few servers with March of the Mets and most of them are
large.
Maybe it can have a Flash Stopper type move, blinding the enemy.
Alternatively, enemies could do less damage depending on how many are close enough to the met.
1 enemy= normal damage.
2 enemies= almost normal damage, per enemy.
6 enemies= low damage.
This would prevent an entire team from hounding a Met and ignoring theirs.
But what I was aiming for was a way for the Metall to fend off some pursuers, but
not all, since the teamwork aspect is seriously ignored in most servers.
And Ceridran, that could work on a small server with the Metall being hunted,
but there are only a few servers with March of the Mets and most of them are
large.
Maybe it can have a Flash Stopper type move, blinding the enemy.
Alternatively, enemies could do less damage depending on how many are close enough to the met.
1 enemy= normal damage.
2 enemies= almost normal damage, per enemy.
6 enemies= low damage.
This would prevent an entire team from hounding a Met and ignoring theirs.
