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Messages - Luize

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Projects & Creative / Re: Justified Classes v3ehhh
« on: July 29, 2016, 01:45:12 AM »
Found a few bugs with Grenade Man and Frost Man while offline.

Grenades debris has a tendency to glitch and not despawn after it hits certain surfaces (I've found it only happens on certain edges). You can get them to disappear if you run into them, but you'll take damage as if they fell on you.

There's also a weird bug where Bot!Grenade Man will use Crazy Destroyer repeatedly one after the other will hopping across the stage. I'm not sure if this can be replicated, but I figured I'd bring it up anyway.

Frost's bug is minor, but if you manage to nail him like, just as he lets go with a fully charged Ice Wave, he will take damage, but it will be he will freeze as if he was hit with his own Ice Wave. I was playing Pluto when I found this out, if that helps with anything.

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MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: June 12, 2015, 09:20:21 PM »
Quote from: "Messatsu"
AFAIK, the plan is v6 is MM10 and v7 is MMV.  Take this with a grain of salt however as things can and do change.

Hmmn, well that sounds better, now that you mention it. Wily Tower could be so easily plugged into the previous update because, it's a pretty small addition in stages and what not. Also, having the Stardroids as the sorta endgame of the series feels like it fits the best. Again, look at Gigamix.

3
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: May 23, 2015, 12:57:39 PM »
Quote from: "Beed28"
(click to show/hide)

That would be pretty awesome, all things considered. Especially after learning about their likenesses in the Gigamix manga.

4
Anything Goes / Re: Cravings of yours
« on: March 11, 2015, 01:32:13 PM »
Stuffed-crust Pizza,  though I kinda always have a craving for pizza. :T

5
Projects & Creative / Re: Justified Classes v3bh + B-Patch
« on: March 08, 2015, 02:00:02 AM »
I'm not sure if this was reported or not but, I was trying Protoman today and when I killed Hardman, I didn't get his wep. I was offline,  so I'm assuming this is just a bug with the bot and not something that occurs online?

6
General Gaming Discussion / Re: Shin Megami Tensei/Purseowner
« on: March 02, 2015, 03:11:58 PM »
I started with Persona 3 and 4, completed both and now I'm working on Hard mode in 3/FES. I've tried The Answer but, lol I'm not even sure if I should bother completing it. I haven't really had much chance to replay P4, though I did start a new game plus a bit ago. As far as Persona 5 goes, I'm definitely looking forward to it, but whether I'll be able to play it or not depends on me not being poor.

SMT is something I got into late, but I'm still glad I tried it. I'm currently knee-deepen in Strange Journey and have alsi gotten my feet wet in SMT 1-2 for the SNES (bless you, Aeon Genesis).

7
Mega Man Discussion / Re: Fanmade robot masters
« on: February 26, 2015, 03:41:37 PM »
Here's mine, Taco Man

(click to show/hide)

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MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: February 22, 2015, 10:43:41 PM »
Name: Erebus, Catbus, [insert noun]bus
Preferred stock skin: Crash Man, Roll
Favorite game mode: TLMS, Classes, Roboenza, CTF
Least favorite game mode: None, I'll literally play anything.

Favorite weapon: Tengu Blade
Least favorite weapon: Thunder Claw
Weapons I'm good with: Drill Bomb, Tengu Blade, Scorch Wheel
Weapons I'm bad with: Thunder Claw, Remote Mine

Favorite upgrade: Laser Buster~?
Least favorite upgrade: I don't mind most of them.
Favorite stock map: MMBMUS, MM2DW1,  MMWTDW1-2
Least favorite stock map: MM4DIV
Favorite custom map: Uhm, too many to choose, JAM01 for starters~
Least favorite custom map: Uhm, pass???
Favorite class (YD): Metal Man ( he's the only one I'm good with )

Greatest Rival: I can have those!?
Reputation: I can have thid too!?
Anything else?: *Yamcha pose*

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Projects & Creative / Re: Justified Classes v3bh + B-Patch
« on: February 22, 2015, 10:07:14 PM »
Yeah, Oil Man tends to fly away when he's Oil Sliding. Though,  it's not just Oil,  but some other classes can be a bit floaty too if you're offline; Turbo and Pluto respectively.

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A bit new to the forums, but not so much to the scene of Deathmatch...sorta.

Anyway, I've been playing it for awhile and recently decided to try and get in on some online action since there's only so much I can do with bots. I've done everything in the tutorial (at least, to my knowledge) and each time I try to start, I get this message just as soon as Skulltag is about to run;

Quote
>Script error, "MM8BDM-v4a.pk3:actors/player/megaman.txt" line 65:
Invalid state parameter a_scalevelocity

Anybody know what's the cause of this? Do I need to redownload/reinstall something? Or perhaps I placed something in the wrong area...?

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