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Messages - hevanavix

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1
W.I.P Forum / Re: The Idea(s) Topic
« on: November 30, 2014, 08:03:54 PM »
Alright, since I'm plenty creative (nah), I decided to create another idea...

MEGA MAN X WEAPONS LOLOLOLOLOL420NOSCOPEMTNDEW
nah just kidding hear me out

-HYPER MODE-
So you have a weak weapon. You are somewhat slow. You wanna be absolutely invincible. Well, guess what?  You can! Just prepare a weapon and when your hyper gauge is full, just press your hyper activation button! You'll cancel every attack if you fire, and your firepower is increased!
Good
-Can cancel attacks with certain ranged weapons
-Power is increased
-Has forcefield that wears off eventually
Bad
-Stuck in a weapon for the duration of the hyper mode
-Some weapons can't be cancelled
-Jump height is decreased
Other
-Neon Lime & Black color palette
-Surrounds you in a Neon-Like timer circle

2
W.I.P Forum / Re: The Idea(s) Topic
« on: November 30, 2014, 07:53:52 PM »
Hm. I guess the legacy loop won't work out (Unless if I change the story, which might work out but may make me feel stupid)
So let's throw an another alternate second loop for you hardcore people.
-Pick your preferred weapon. You will only use that weapon for the rest of the second loop.
-Re-fight second loop bosses with 4 M-Tanks only. Yes, this is an outright copy of all-star mode.g
-It's an all-out brawl, with no power-ups, you only have your mega buster and your chosen weapon, with boobeam trap with slowed attacks..
-The entire Genesis Unit is powered up and is ready to finish you off.

3
W.I.P Forum / Re: The Idea(s) Topic
« on: November 29, 2014, 07:52:02 PM »
Death Label Mode!
It's a boss rush, much like zero1000. Between boss battles...
-There are M-Tanks.
-You can get new weapons.
-Additional Pickups.
But if you complete the 'game' with no game overs, you have the choice to either enter the second loop or end your run right there.
Second loop features bosses that have the same basic mechanic and basic strategy, but they have modified attacks. Otherwise, that's it from the differences.
At the end of second loop, the mode will be capped off by fighting two clones of each Genesis Unit member each. After you fight them, you will either simply head straight off to the ending, or an M-Tank may appear, and there may be a door, depending on what you did during the second loop.
If you meet these requirements :
- You can only die 3 times
- No continues
- Mega Water S defeated in under 10 minutes.

Wily Alien from MM2 appears with his clone and you will fight him. The ending shows that Dr. Light was simply training him for future troubles after the events of MM8BDM.

But...
THERE IS AN ALTERNATE SECOND LOOP!
It is called the Legacy Loop, seperated to 2 segments.
In the Legacy loop, the player will fight bosses from MMX and MMZ series. As I mentioned before, the legacy loop is split to two segments, each segment resembling an era (Reploid and Resistance segments, respectively). Each segment will end with X and Zero fighting you respectively and individually.

4
I have a problem.
Script error, "qbox-v2t.wad:DECORATE" line 25:
Replaced type 'FireWave' not found in FireWaveQBox

5
Help & Editing / Re: Doomseeker second link outdated?
« on: July 29, 2014, 03:39:21 PM »
Oh. So where's the new guide?

6
Help & Editing / Doomseeker second link outdated?
« on: July 07, 2014, 09:26:42 PM »
So when I was setting up Doomseeker, the second link in CutmanMike's guide couldn't be added. I went into the link with Chrome, and lookie here :

Help please!

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