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Messages - Azdrerios

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1
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 12, 2010, 04:14:15 PM »
Quote from: "Yellow Devil"
No. He meant the theme for the stage should be the space shooter MMV tune, as terra's music is a simple loop.
Yes, this is exactly what I meant! Thank you, helpful Orange Devil!

2
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 12, 2010, 07:43:30 AM »
Quote from: "VyseTheLegend96"
I very well suggest these for the stardroid stages BUT! As you may notice. no venus is done
I'd guess the guy who made those is eventually going to go for Venus, too. Just give him some time.

Quote
if we are going to make a sunstar and terra stage, we also need music for that
Since Terra's theme isn't very stage-y, I suggest we give him the space-shooter stage's theme (the one where you dodge the asteroids and fight against Wily Star). As for Sunstar, changing a battle theme into a stage theme isn't impossible (just look at Ballade's stage music in Mega Man 10). I think Sunstar's stage should be a low-gravity fire stage, because he does represent Sun and all.

3
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 11, 2010, 09:56:16 PM »
Quote from: "VyseTheLegend96"
ummmm maybe...
Due all respect, I demand a "Yes" or a "No". I don't want to work on them only to find out they will never be used.

4
Mega Man Discussion / Re: Let's settle this...
« on: November 11, 2010, 09:53:34 PM »
Quote from: "Yellow Devil"
3. More diverse weapons!

Top Spin.

5
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 11, 2010, 09:38:13 PM »
Hey, I may not look like it, but I'm quite adept at spriting stuff. I could try making some extra stage graphics for Terra and/or Sunstar.

6
MM8BDM Discussion / Re: So, who are you online?
« on: November 11, 2010, 09:34:35 PM »
I'm usually going by the name "Noctis" and appearing as Quint. Bet'cha didn't see that coming.

7
Mega Man Discussion / Re: Mega Man vs. Naruto
« on: November 11, 2010, 09:31:40 PM »
Imagine this being posted in a Naruto forum.

8
Maps / Re: KillerChair gets off his lazy ass
« on: November 11, 2010, 02:33:33 PM »
OH MY GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*facemelt*

9
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 11, 2010, 02:15:54 PM »
I'm still calling derp here. Why not just add 'em into the game once they're released and balance-checked? It would do far more justice to the efforts of those who are making these expansions.

And when things come to Roboenza, there aren't actually that many extra .wads in the market yet, thus it is still rather easy to use it.. but imagine things when there are like 10+ super cool .wads that everyone uses randomly. How the heck are we supposed to know which one to add into the game?

I do not wish to sound like a doomsayer, but here's predicting we're gonna find ourselves constantly rebooting MM8BDM, desperately trying to find the right .wad; or just playing servers that don't have extra .wads in them because of all the hassle they create.

However, if adding these expansions into the game is out of the question because of technical difficulties, then I understand.

10
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 11, 2010, 10:40:12 AM »
What I meant with "not a part of the official release" was that it will never be an actual part of the game; just an addable .wad that you have to put in that 'Extra Command Line Parameters' box when you start up the game.

That will cause quite a few problems: first, it is highly unlikely that lots and lots of servers will use it, not to forget that you can never actually get the Star Droid weapons in the original MM1-MM6 stages.. 'cept if you happen to find Eddie. Also, the map rotation can never contain stages from more than one addable .wad.. at least to my knowledge.

11
Anything Goes / Re: What do you listen to?
« on: November 11, 2010, 10:21:39 AM »
Megadeth, Metallica, Faith No More, Serj Tankian, System of a Down, Queen, Rainbow, video game music, et cetera.

12
Mega Man Discussion / Re: Let's settle this...
« on: November 11, 2010, 08:59:31 AM »
Holy shish! 50/50! :O

I voted for Mega Man 3. I'm just sad that it didn't get as much development time as it would've needed: MM3 is an unfinished product. -___-

Edit: Why isn't there a Mega Man 10 option here?

13
General Gaming Discussion / Re: What's your favourite Capcom game?
« on: November 10, 2010, 09:27:04 PM »
I'd have to go ahead and say Mega Man World 2, a.k.a Mega Man II, for Gameboy. That game just brings back so many memories from my childhood. Bash it all you want, guys; I couldn't care less.

14
Anything Goes / Re: How old is this community?
« on: November 10, 2010, 09:22:25 PM »
18 - 30/6/1992

15
General Gaming Discussion / Re: Lavender Town "Missing Frequencies"
« on: November 10, 2010, 07:36:41 PM »
I know I'm gonna go out as the biggest prick in the world after saying this, but that video wasted 11 minutes of my life. Especially that stupidly screechy and loud noise in the end of the vid.

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