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Messages - Dr. Freeman

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3361
Mega Man Discussion / Re: Rockman 7 FC
« on: December 31, 2010, 06:59:26 PM »
Well Here is a small update, but it is better then nothing

Note: Custom Sprites are a jerk....but I can make him blink.

(click to show/hide)

3362
MM8BDM Discussion / Re: MM8BDM Funnies
« on: December 31, 2010, 06:25:08 PM »
Ahh Server Events

The funniest times are when you show up

(click to show/hide)

3363
MM8BDM Discussion / Re: MM8BDM Funnies
« on: December 31, 2010, 04:42:42 PM »
I don't Master Porky Can tame the Chimera.

I mean wasn't attacking his men at one point?

3364
Mega Man Discussion / Re: Rockman 7 FC
« on: December 31, 2010, 02:32:01 PM »
Quote from: "brotoad"
theres a smaller pharaohman sprite here which might be easier to place over megaman!
http://www.sprites-inc.co.uk/files/Classic/Rboard/Cards/

Well I'm already using that site....so yeah that is awesome.

Now...I need to make him slide.

3365
MM8BDM Discussion / Re: The Unofficial Top-25 Players List
« on: December 31, 2010, 03:06:13 AM »
ME!!!!


...wait I suck.

*sigh*

3366
MM8BDM Discussion / Re: The UNOFFICIAL Roboenza Guide V2
« on: December 31, 2010, 01:30:52 AM »
Gah Epic Kirby Here but I have a real quick Pro Tip for you all before I need to go again

Don't Do this

(click to show/hide)

Cause You will Die

And Now I need to go cause Zombies are JERKS!!!
*sounds of bombs are heard*

3367
MM8BDM Discussion / Re: Roll Players - God-Tier?
« on: December 31, 2010, 01:10:19 AM »
I say Rolls are the one who know how to go in the most annoying spot so that you really can't die in roboenza.

Like in Knight Man Stage
and Metal Man
Something in Elec Man...

3368
MM8BDM Discussion / Re: MM8BDM Funnies
« on: December 31, 2010, 12:04:43 AM »
...anyway

Today in Roboenza in Gravity Man I was last Zombie and there was one human, I had 10 seconds left on the clock he (or she I have no clue) mis timed the jump when the gravity switched and died THE SECOND my timer went out, I didn't die it said "Epic Kirby Wins!" but at the same time it said "Roboenza has been contained!"

It was odd

3369
Mega Man Discussion / Re: Rockman 7 FC
« on: December 30, 2010, 09:44:48 PM »
(click to show/hide)

I haven't got to Megaman Editing Yet but This is Beat

I like it.

3370
MM8BDM Discussion / Re: The UNOFFICIAL Roboenza Guide V2
« on: December 30, 2010, 07:31:49 PM »
C: AUDIO FILE OPENED

The Great Epic Kirby once again!
All you people listening better not be infected....but if you were you would not be listening to this would you?

exactly

Anyway as I said before I was investigating Wily's Castle for Clues...and what I saw was a shock.
All his castles
Empty
EMPTY
Though I did meet up with Renegade....and some robot just shooting other people for fun!
What a Jerk!
If there are zombies on the loose you DON'T shoot fellow survivors

He might have been infected later....

Anyway back to Wily.
I haven't seen him again since I saw him on the boat....but there were Zombies at his castles so here are a few tips to survive in Wily's Castle

Wily Castle 1
Now Sadly I don't have many tips for this one....I say don't hide in one of the halls with a dead end. A infected can come in the halls and you can't get out....

Wily Castle 2.
Now for this one there are 2 part. Land and Underwater, If your on Land I would always be on the move....or in one of the 4 corners but if you see a infected coming towards you MOVE! you won't have room to jump.
If your underwater DON'T BE UNDER A DIVING AREA A ZOMIBE CAN JUST DIVE DOWN AND GET YOU! It is better to stay in the corner (better with 2 or 3 people) and if you see a zombie blast away! but keep aware of both sides.

Skull Castle Outside
Since this is a very open area it is best to keep your eye on the infected if there is only 1. If more still keep an eye out for as many but turn around sometimes they could be chasing you.

Skull Castle Interior
Sadly Once again not much tips except
DON'T
USE
THE
TELEPORTER
I've seen it happen a robot use a teleporter only to be greeted by a fellow infected....a sad sight

Well I still need to figure out what is up with Wily so I'll get back to you!

Epic Kirby out!

Audio File Closed

3371
Mega Man Discussion / Re: Rockman 7 FC
« on: December 30, 2010, 07:11:21 PM »
So your saying it is OK if you shoot at nothing but the boss still gets hurt?


and besides that I have no freaking clue how to edit the .pttune files


sorry if I seem annoying asking questions.

3372
Mega Man Discussion / Re: Rockman 7 FC
« on: December 30, 2010, 06:54:57 PM »
Really?

I was testing that with a sniper joe and I made him a black dot and my shot was bouncing off air.

3373
Mega Man Discussion / Re: Rockman 7 FC
« on: December 30, 2010, 06:28:36 PM »
That would make more sense.....

Ok then

The only issues I'm having is

1. Resizing Bosses so that the hitbox isn't screwy is a pain
2. My brother is the laziest person ever "I'll get the 1-up today" "Oh sorry I was to busy" NO YOU WEREN'T
ugh...I wish I could sprite.

3374
MM8BDM Discussion / Re: Camping
« on: December 30, 2010, 04:32:50 PM »
For the most part I'm cool with camping...unless it is a glitch spot so to say like that one spot in Metal Man's stage, I refuse to use that as I find it cheap and annoying as heck.

3375
Skins & Bots etc / Re: Sacat's Roboenza Music
« on: December 29, 2010, 09:10:07 PM »
I'm having trouble even opening the roboenza.wad file to change it.

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