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« on: January 27, 2014, 11:00:59 PM »
Slot Man: Needs some major reworking. Main fire is generic. There are too few effects, both things that do damage seem somewhat similar, and healing is a no-no. A suggestion was to make it so upon killing someone, get some coins / have coins act like YD Junk and that can be used to change your attack randomly.
FGG: Altfire is a no (please no buster + melee ever). Main fire may need to be reworked a bit. Otherwise, accepted.
Okami: Rejected. Seems far too bland. Make it more ninja-y maybe? Also, 5 second stunning is just no.
G&W: Rejected. He has the potential to broken sometimes, and useless other times. The oil absorb seems very situational. And if we're copying SSBB directly here, he basically has 2 melee attacks.