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Projects & Creative / Re: Class based modification (v8c)
« on: September 16, 2016, 11:20:50 PM »
Some last minute comments:
Apache Joe isn't overshadowed by the truck or useless imo. It's very good for maps with lots of height variation such as Fake Man or Concrete Man. Just give all vehicles armor and it should be good.
Suction from Dust and HSH is still horrible especially in team lms. Can we at least give characters with a dash / slide a way to invalidate the suction?
Freeze Man's freezing ability lasts longer than Frost Man's (I think). Lowering the time spent frozen would be great.
Finally, to this day, no one has made a good Enker class. My idea is this: low / normal health and high speed. The main fire with no ammo is a reliable, low damage, rapid fire melee. The alt should be able to be held and based on ammo, and not be a one time use. Projectile speed should be medium-slow speed to help with aiming.
Apache Joe isn't overshadowed by the truck or useless imo. It's very good for maps with lots of height variation such as Fake Man or Concrete Man. Just give all vehicles armor and it should be good.
Suction from Dust and HSH is still horrible especially in team lms. Can we at least give characters with a dash / slide a way to invalidate the suction?
Freeze Man's freezing ability lasts longer than Frost Man's (I think). Lowering the time spent frozen would be great.
Finally, to this day, no one has made a good Enker class. My idea is this: low / normal health and high speed. The main fire with no ammo is a reliable, low damage, rapid fire melee. The alt should be able to be held and based on ammo, and not be a one time use. Projectile speed should be medium-slow speed to help with aiming.




