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Messages - Gummywormz

Pages: 1 ... 54 55 [56] 57 58 ... 64
826
Look at my eevee pack, the game itself, or the bottom of the skin tutorial.

827
If I found the hurt sounds of pokemon and such I would have added them a long time ago...

I hope you are releasing this in 1 pk3, instead of just having a zip with the files in there

828
Quote from: "Zaxx"
Do you know where I can download the v1c.pk3 patch? Thanks in advance.

Probably here:

viewtopic.php?f=28&t=2341

829
Quote from: "SmashBroPlusB"
Minor request but whatever.

Do you think someone could make some bots who use classes, for the sake of livening up servers/playing offline skirmishes? Shouldn't bee TOO hard. And as for the names, you could just call them things like "ElecMan C" (C is for Classes) or "ElecMan v2" (Battle Network/Star Force name gimmick) or "ElecMan+". (Everyone likes pluses!)

I can make that if you want. Should be easy but whatever.

830
Help & Editing / Re: Music WAD Help (aka I hate the replace system)
« on: April 06, 2011, 08:34:45 PM »
I've tried putting it in skins again and it still doesn't work. Adding it using the launcher works.

I can send you the wad but it's 60MB. I can make a different one that has one or two songs so it won't be too large if you want.

831
Here's an idea for doc robot if someone wants to attempt him:

He'd start off with a regular buster. When he defeats a class, he gets that class weapon. You can make it so that he can only carry 1 weapon at a time, but can choose to remove his current weapon and go back to his buster.

832
Update no one will care about:

Latias and drifblim are almost done. I might have to adjust some things, but other than that all that needs to be done is ripping. I'm also working on blissey. All frames except firing are done. After those, I'll most likely be working on latios and chansey. Then after that I'll be making a bunch of skins for the pokemon expansion. Requests will be closed due to the sheer amount of stuff I'm gonna make, but knowning me I might honor some.

Expect a large amount of new skins soon.

833
I only have one issue so far:

MM2DW1X = lag everywhere.

834
Help & Editing / Re: Music WAD Help (aka I hate the replace system)
« on: April 06, 2011, 02:30:51 AM »
Sticking it skins doesn't work for whatever reason. I'm trying to figure out a way to load it differently so I don't have to use the launcher.

835
Help & Editing / Re: Music WAD Help (aka I hate the replace system)
« on: April 06, 2011, 01:23:16 AM »
I've stuck it in skins twice already and it doesn't work. It has to get loaded after the game files somehow in order for the music to be replaced properly. So basically what I'm trying to do now is figure out a way to load it before the game files in either doomseeker or skulltag itself.

836
W.I.P Forum / Re: Pokemon stadium
« on: April 06, 2011, 12:09:49 AM »
Give me a full list of pokemon that you need skins for and I'll try and make them.

837
Help & Editing / Re: Music WAD Help (aka I hate the replace system)
« on: April 06, 2011, 12:03:26 AM »
Quote from: "Mr. X"
I THINK this is one case where sticking it in your skins folder is fine.  THINK being the key word.

In order for the wad to work it needs to be loaded after the game files. Since skins are loaded before the game files, putting it in skins won't work.

838
MM8BDM Discussion / Re: General Wad Discussion.
« on: April 06, 2011, 12:01:35 AM »
Quote from: "CHAOS_FANTAZY"
Question about .wads:  is combining different mode-altering .wads any good?  Like, could I use Roboenza and Classes together for lulz with Quickman, Tomahawkman, etc. an epic smackdown between Robot Masters and Zombies?  What worries me is how classes other than Megaman might react to being hit with the Infect Morpher...

Classes + roboenza doesn't work. The coding of roboenza checks if there are any megaclass people before ending the game. So that means the game will always end most of the time.

839
Help & Editing / Re: Music WAD Help (aka I hate the replace system)
« on: April 05, 2011, 08:09:38 PM »
That method works 100% perfectly.

Only problem is it might get annoying having to join via launcher all the time.

And before you ask yes I did try to add -file to doomseekers additional commands, but it gets loaded before the rest of the wads for whatever reason. If I can somehow make it load last then it will work.

I'll try some more fiddling around but for now using the launcher works perfectly,

840
Help & Editing / Music WAD Help (aka I hate the replace system)
« on: April 05, 2011, 07:01:00 PM »
Basically what I'm trying to do is take the cscmp remix music wad, and make it so that the remixed music plays during the regular levels instead of the 8 bit versions. I've tried simply extracting the wad and renaming the music codes to match the in game ones, but that didn't work. I've also tried putting it in a pk3 file and naming it musics.wad but that didn't work either.

Is there any way to replace the music without messing with the main pk3? And if I do have to mess with the main pk3, how do I make it so I don't get 50000 authentication errors when I try and play online?

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