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Messages - Gummywormz

Pages: 1 ... 55 56 [57] 58 59 ... 64
841
Help & Editing / Re: Ideas that came to your mind?
« on: April 03, 2011, 07:08:38 AM »
Random event mode:

Basically a random event will happen each match or for a specific amount of time. Like gravity changing, fastweps being on, etc.

842
Projects & Creative / Re: X Pack V1A RELEASED (see 1st post)
« on: March 31, 2011, 11:27:33 PM »
Quote from: "Mr. X"
I heard something about a match lasting 15 minutes due to time stopper last night.

Nah.

It was 25 minutes.

843
W.I.P Forum / Re: [MAP PACK] Maximum MM8BDM
« on: March 30, 2011, 06:59:16 PM »
Quote from: "Yellow Devil"
Brb - making a crappy map just to see how desperate he is

Here is map it very good no screens map is good surprise enjoy please and put in pack thank thank thank


Save it for the 8bit wolfenstein expansion.

844
W.I.P Forum / Re: [MAP PACK] Maximum MM8BDM
« on: March 30, 2011, 06:05:59 PM »
I meant lack of quality.

As long as the map is decently playable it should get accepted. Might make slight tweaks though.

845
W.I.P Forum / Re: [MAP PACK] Maximum MM8BDM
« on: March 30, 2011, 05:37:50 PM »
WHY DOES THIS HAVE ACTIVITY??!! ASDFGHKJKLASDN

Welp, I guess I'll take submissions still. And dispite popular belief I WILL reject maps for lack of quality.

Although you'll have to try very hard for that to happen.

846
MM8BDM Discussion / Re: New Tournament??
« on: March 30, 2011, 01:56:30 PM »
Skulltag / domination / terminator

Basically any game mode that no one plays.

847
I personally think flashman needs a damage buff or a health buff.

Sure, you can kill 1 person almost instantly, but you're practically sitting around helpless until it recharges again.

848
This where is where I place stuff.

MLP Classes Weapon Descriptions:

(click to show/hide)

SV_ maxlives LMS Patch:
Fixes the problem with maxlives LMS making you invincible on the second life. Very beta patch made quickly. All I have to say is don't play on waveman unless you want things exploding. (Download)

SHOCK GUARD(Non damaging version):
Protects you once from spikes. Made for a few expansions. Please read the readme file in the pk3 for more info and stuff.
(Download)

DUEL PATCH:
I've seen people saying how they don't like the fact that some items were removed from duel in v1D. This patch readds them.
This has also been mirrored on wadhost so you doomseeker people can get it easily.
Download

849
Just so you know you have to fix stoneman in 4b most likely. The powerstones fire straight ahead now. It's the same thing as the regular powerstones, so it might be fixed if mike can make a hotfix for it.

850
Help & Editing / Re: Please Help Me With Slade 3!
« on: March 25, 2011, 03:59:35 AM »
You have to update your c++ runtime to 2010 edition:

http://www.microsoft.com/downloads/en/d ... bf0912db84

851
W.I.P Forum / Re: Megaman Invasion Project - Official Topic for MMINV
« on: March 23, 2011, 06:37:06 PM »
Rock cannon bug:

Sound plays before the animation occurs.

853
Skins & Bots etc / Re: Smash's Skins and Misc. (CHAO SKINS RELEASED!!)
« on: March 22, 2011, 07:24:08 PM »
Quote from: "SmashTheEchidna"
I see..Alright then, Thanks.

EDIT: Now I'm getting an error that tells me that the sprites for Gizmo are too big. Is there a way to get around that?

You need to rename one of spawn names in the decorate class file to tnta1 or something like that. Look at the other classes to find which one.

854
The Ghoul's Forest / Re: The Creeper announcer
« on: March 22, 2011, 01:26:45 AM »
The link in the blog post doesn't appear to work. :(

855
Skins & Bots etc / Re: Smash's Skins and Misc. (CHAO SKINS RELEASED!!)
« on: March 22, 2011, 12:44:42 AM »
Look at the pk3 of the current classes file.

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