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Maps / Re: MMINV Map Project - We need YOU!
« on: March 21, 2011, 11:21:21 PM »Quote from: "Miles54321"
can someone please tell me where MMINV.PK3 is?
Here:
http://www.mminv.herobo.com/Downloads.html
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can someone please tell me where MMINV.PK3 is?
i typed that in console but it said u have to be the host, which i was O.O
Quote from: "Gummywormz"What do you mean by "boring textures"? If anyone else has critique for 4 or 22 at this time please direct it to me.
Well, in MMINV04, the walls are one, solid texture. The odd panels simply don't look good at all; at least apply some fitting design like Fire-Man or Quick-Man (home to the Hotheads) .
In MMINV22, it's the same story; one texture for the floor, and one for the walls. It's probably just because the room is so big, but it honestly just looks bland without weapons or anything.
its knight crusher to avoid clashing with night crush
MMINV04: Again with the bland textures. Hothead statues are a nice touch, though.
MMINV22: Textures are kind of boring here. At this point, the maps feel bland without weapons or anything. I love the DECORATE models in this one, though.
I'll likely be rounding up all the bugs and uploading V4B verrrry soon. Maybe not today, trying to make the gravity hold cancel out after a while. The biggest laggers were Metal and Air, right? Both fixed. Feel free to give suggestions for the close future!