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Maps / Re: MMINV Map Project - We need YOU!
« on: March 11, 2011, 05:30:04 PM »
I think I'm going to improve my current maps before working on any new ones, starting with Flame Factory.
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You can change stuff if you want to. I might make a few more maps once I get some good layout ideas going.
Skin problems...![]()
When I try to load the skin into the game, it tells me that "sprite S_ST frame B is missing rotations". I've checked the files, and everything's named correctly... but I'm obviously doing something wrong. Any suggestions?
I guess you can have MM4DW2 map that I made.
After I finish polishing it, that is.
To throw it out there. My Ivory Pack was 10 DM and 3 CTF. You really aren't getting "Quantity" across with that in respect.
Hmm, I might actually try this. A massive map pack of dubious quality? sounds like an excellent oppurtunity to make designs that are terrible for actual combat, but fun to look at and explore.
Worst case scenario, it is a terrible pack that noone downloads.
Best case scenario, the maps rock.
most likely, a few of the maps are epic and rise to new levels of infamy and become internet memes for a week. the rest are forgettable but a nice break from the standard.
You're really emphasizing quantity over quality? Wow, I envy your ability to say "it's half-assed, but I don't give a crap."