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Messages - Gummywormz

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901
W.I.P Forum / [MAP PACK] Maximum MM8BDM
« on: March 06, 2011, 07:16:34 PM »
Maximum MM8BDM!
"We need a better subtitle too"

This is a map pack who's goal is to have as many maps as possible. It's an idea that probably won't work, but whatever!

Contributing:
I'm probably only going to make a few maps for this pack. So feel free to contribute!

Rules for contributing:
1. You give me the right to edit your map in any way.
2. No custom weapons
3. If you're going to use custom music (which I'm sure you all are) make sure it loops correctly in game. And for the love of god, CONVERT THE FILE TO .OGG!!! I want a pack with a massive amount of maps, not a massive file size.
4. The map you submit can not already be in a pack / a future pack.
5. The boss change music for 5 frags left script thingy must be added for deathmatch maps. If you don't know how to do it, I will add it.
6. All CTF maps MUST be able to play in BOTH regular CTF and one flag CTF.

Maps needed:
(click to show/hide)

902
Help & Editing / Re: About Summons and the list.....
« on: March 04, 2011, 04:01:32 AM »
It's better to use summonfriend rather than summon. (Most of the time)

903
W.I.P Forum / Re: Nezumiman Expansion
« on: March 03, 2011, 05:48:55 AM »
You missed out on some great puns in Smoke's bot chat, just so you know.

I'm probably going to do the rest of the bot chats. (Dragon, wave, and usagi)
It would be awesome to have a Dr. Gyoniku bot / skin. If you do decide to make one, I'd also like to make the bot chat.

I'm also still waiting on mah pickup icoooooooooooon.

904
I demand Gutsman's punch obituary be "Player was punched in the gut by player's gutspunch!"

I also want fireman's fire wave obituary to be "Player was really cooked by player's firewave!"

905
DECORATE and ACS Modifications / Re: Megaman 6: Class Expansion.
« on: March 03, 2011, 02:24:00 AM »
Quote from: "Chimera Man"
Quote from: "Gummywormz"
I meant the gyros wind man actually fires. He fires two of them, one above the other, and they go in a wave pattern.

Hmm... if you can pull it off, I'd like to see it. Horizontally.

I am no decorate coder!  :ugeek:  It was a suggestion, but maybe I can figure something out.

906
Help & Editing / Re: I Can't Start the Game
« on: March 03, 2011, 02:14:12 AM »
You have to wait a few minutes after the launcher comes up. It's downloading a picture, and sometimes Windows reads intensive disk access as "Not Responding" If that doesn't help, right click the launcher and click run as administrator.

907
DECORATE and ACS Modifications / Re: Megaman 6: Class Expansion.
« on: March 02, 2011, 02:52:28 AM »
I meant the gyros wind man actually fires. He fires two of them, one above the other, and they go in a wave pattern.

908
DECORATE and ACS Modifications / Re: Megaman 6: Class Expansion.
« on: March 02, 2011, 02:33:36 AM »
Why not make Wind Man's main attack be his 2 gyros, and his altfire be the sucking you in?

909
W.I.P Forum / Re: Pokemon stadium
« on: March 02, 2011, 01:27:20 AM »
Absol is done:

http://www.mediafire.com/?cr17srphi3x636u

I'll get to work on pidgey next.

910
Absol released. Stuff in first post. Blalalala.

911
Skins & Bots etc / Re: Kapus' Skins (LATEST: Shield Attacker)
« on: March 01, 2011, 10:33:30 PM »
Quote from: "SmashBroPlusB"
What in the wide world of Wily is ONION ROLL supposed to be? :shock:

A pun that will be made into a skin, dear sir.

912
MM8BDM Discussion / Re: Adopt a Noob Program!
« on: March 01, 2011, 10:30:10 PM »
Quote from: "MagnetMan497"
I'll take Gummywormz. You can send me the map if you would like. Maybe tommorow night after hw we can try.

Sure. We probably won't need the map though, as the server hoster can just enable sv_cheats and you could tell me what weapons I'd need. I'm also going to be mostly busy this entire week until Thursday.

913
Help & Editing / Re: A launcher without a Host tab
« on: February 28, 2011, 11:43:37 PM »
You might want to look at ZDL. Under extra arguments you'll have to type +join ipaddresshere. If not, I may be able to whip up that batch file.

914
Skins & Bots etc / Re: You are already dead!
« on: February 27, 2011, 12:31:26 AM »
Found the problem:

You didn't put the sprites in the sprites folder lump. So what happens is for whatever reason, skulltag thinks you're trying to replace the default skin of the mega man class with your sprites. Which then triggers a check to make sure the skin is not larger than the current base skin. Since these sprites are larger than mega man's, it triggers the error and "downsizes" them. That's what I could figure out at least.

915
Skins & Bots etc / Re: You are already dead!
« on: February 26, 2011, 09:36:56 PM »
There appears to be an odd error with this skin. Whenever I start skulltag it says something like:

"Skin Helmetless Mega Man is too big! Offending sprite: HZNAA1" or something like that.

I'll try and take a screenshot later. This only happened after I downloaded your skin.

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