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Messages - Bikdark

Pages: 1 ... 88 89 [90] 91 92 ... 97
1336
Anything Goes / Re: The quest of 3 Heroes
« on: May 29, 2011, 10:09:27 PM »
Welp, how does it start?

1337
Anything Goes / Re: The quest of 3 Heroes
« on: May 29, 2011, 08:44:10 PM »
I can haz Jay?
Also, you might wanna have a backup person in case someone's not active in the topic anymore.

1338
MM8BDM Discussion / Re: Which video mode works better for you?
« on: May 29, 2011, 08:35:29 PM »
Software.
Because whenever I try to use opengl, absolutely nothing changes.

1339
General Gaming Discussion / Re: Video Game songs you love
« on: May 29, 2011, 03:17:03 AM »
Oh look, Kingdom Hearts
(click to show/hide)
Moar Kingdom hearts
(click to show/hide)
Whadda'ya know, Kingdom Hearts
(click to show/hide)
@All of these: Dat violin

1340
Quote from: "Asd967"
Bind a button to use something that allows you to fly and end it prematurely.
Aka: Get Jet upgrade, use altfire and have it taken away by ACS.
Actually, he was Gyroman earlier in the match, so he could've died, then with napalm, hit altfire at the exact moment he got it.

1341
Yay, first post on here in a while.
Okay, just a random bug I saw Celebi using in starman: With Napalmman, somehow he was flying around infinitly, without rush. He decided not to tell us, I guess because he didn't want it fixed or something.

1342
Quote from: "Korby"
Time to go make Outback Garden  :cool:
Dohoho, Olive Garden and Outback Steakhouse.

1343
Well, you shouldn't be ignoring them, because this map pack'll probably fail in the future if you keep adding bad maps.

1344
Anything Goes / Re: 21 of may dooms day
« on: May 21, 2011, 10:18:08 PM »
Welp, it's 6:16, and I don't seem to be dead....unless...

1345
Mess, you really need higher standards for maps. Some of these are just plain horrendous, like Dustbowl, FiremanX, Dogman, RingmanX, MM2DW1X, and IcemanX...and that's just a few.
My main problem with some of these it that they're too damn open, or have 2 lines of symmetry. Might as well go over the maps I mentioned:
Dustbowl: It's generally just boring, that's all I can really think of at this point...oh, go to Water Wave, then look at the brown ramp :l
FiremanX: FIRE EVERYWHERE. Sure firetraps are cool and all once in a while, but this is ridiculous. Why is every firetrap in a little crevice? It just seems weird looking at them. Also, why have ladders leading to Skull and Flame Blast if you can't use them? You have to jump on the pillars, then walk your way to them on a VERY thin wall...which should just be a raised wall, to prevent it from looking derpy <_>
Dogman: My eyes bled. Also very confusing to navigate.
Ringman: Lemme guess what the thought process was here: Hmm, how about I take the original Ringman stage that is disliked a lot, double it, then add crosses in them! It'll make millions!
MM2DW1X: Eight goddamn tango summons, why? What's with the laggy skybox too? It also kinda clips into itself. I'd also recommend removing quite a few of the bridges, and add another segment of the map.
IcemanX: >:/ It's a maze. You can expect 20 minute matches here.
You really need to evaluate these maps better, and remember: Quality > quantity.

1346
Quote from: "Myroc"
Quote from: "Muzaru"
Where as top has slower flying 15 damage dealing tops, or his not a guaranteed instakill alt.
Oh bullshit. Don't come telling me that getting an OHKO with Elec Man is easier than doing it with Top Man.
I find it easier with Elec, since you can aim the attack at far foes, and they won't expect or see it coming.

1347
Quote from: "Rawk Hawk"
Well Muzaru, both Elec Man and Top Man have to get close to their oppenents to successfully use a potential OHKO move.
It's actually a little known fact that you actually aim Elec's altfire, it's not an area of effect.

1348
Something I find annoying is the lack of superbosses in RPG's like Kingdom Hearts 2. Sephiroth got old quick, even though it still was a challenge.

1349
Quote from: "Yellow Devil"
Needle has stayed the same since 3a! The buff is just a rumour...
No, that's the buff I was talking about.

1350
Quote from: "Myroc"
Quote from: "Bikdark"
Quote from: "Myroc"
I like Needle Man the way he is, I don't see why he should change. Maybe he could do away with the SGC Needle Stun effect, but he doesn't need something a drastic a change as yours. I also fail to see what that change would really achieve. Make it harder for him to actually begin with attacking people? :|
I hate how you're going for no change on an OP class, but going for a nerf on a completely fine class like Top :l
Get rid of the SGC Needle Stun effect for sure, but otherwise he's relatively fine. It is not I who am the hypocrite in this case. You are. I can accept that Needle Man might be sliiiiightly overpowered class, but don't go crying foul on a completely justified nerf to what may be the most overpowered class in the game.
...I never said you were a hypocrite :l
And sliiiiightly? I've had frags twice as much as the 2nd highest member on my team many times since the huge needle buff.

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