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Messages - Bikdark

Pages: 1 ... 91 92 [93] 94 95 ... 97
1381
MM8BDM Discussion / Re: 2 on 2 Classes Tourney
« on: April 08, 2011, 10:24:18 PM »
Quote from: "omegazerox12"
Quote from: "Bikdark"
Hopefully this one won't die <_>
Names: Bikdark, Dragoon, Phoenix Down, or Popple
Timezone: Eastern :V
Hosting: I can't host a server, but I can host a dinner party.
Availibility: About about 2pm-1am, may vary
Partnah: Hmm...I'll ask around once people start to join.
Contactin': Hint hint: Forums.

Bik, how about I be your partner?
I'll think about it, I want to have a more varied choice for now, I'll decide once at least 5 more join.

1382
MM8BDM Discussion / Re: 2 on 2 Classes Tourney
« on: April 08, 2011, 10:21:25 PM »
Hopefully this one won't die <_>
Names: Bikdark, Dragoon, Phoenix Down, or Popple
Timezone: Eastern :V
Hosting: I can't host a server, but I can host a dinner party.
Availibility: About about 2pm-1am, may vary
Partnah: Hmm...I'll ask around once people start to join.
Contactin': Hint hint: Forums.

1383
Actually, Shadowman had Murumasa in Battle network 2.
But that's asside the point.
Enker IS hard to use, he can't handle much stuff going at him even with the charging effect, and easily dies against 2 or more opponents...hell, he easily dies against one! Possibly reduce the lag after charging? Maybe take less damage while charging? Let him move (but not full speed, maybe mega speed) while charging? Hell, even an HP buff would work!

1384
NOOO, don't give him an HP boost! That'll ruin Muru even more >.<
But really, who's lame idea was it to nerf muru?

1385
:l
You nerfed Murumasa.
Why the hell.
Nobody really uses Shadowman to begin with, let alone Rapeninja, so nerfing muru is like destroying the class.
I also can't slide with muru anymore, but that's not too big of an issue for me.
Edit: Saying Wily is the main antagonist in the series, that's why he should be strong is like me saying: Hey, Chargeman is a train! He should be OP! Its just silly.

1386
Hopefully it isn't too late to change my class to Tomahawk man? I pregudged Enker as being good without playing as him.

1387
God, with all these changes and disagreements and cannibalism and theft, V4C'll never be released!

1388
I'm using Enker, thank you very much! YD only needs 1 more sprite for V4C I believe.

1389
Wow, that bracket looks really impressive :o
Too bad I have until V4C to do my match.

1390
Projects & Creative / FFUUUUUUUUU
« on: April 06, 2011, 08:09:58 PM »
SONOFABITCHWHYDIDYOUCHANGEENKER.
Really, why? I thought he was perfectly fine! I see nothing wrong with him.
Quote from: "Disco"
Rapeninja really needs to be fixed (I love beating dead horses)
How so? Do you mean being removed entirely? Well, YD removed the handicap removal on Shadowman for a reason.

1391
Since the other Classes tourney never happened...
Names: Unfaded Bikdark, Popple, Phoenix Down, or Dragoon
Robot Mastah: Enker (o shi, Just realised this is buckshot, no health ups. Buy I'll keep to Enker -w-)
Hostin': "I can't host a server, but I can host a dinner party," -Kenkoru
When I can play: usually from 3-5 pm and 8-11 pm

1392
Skins & Bots etc / Re: Lio's Workshop (Black Mage Updated)
« on: April 04, 2011, 11:04:29 PM »
Well, if you're going with the Final Fantasy skins, how about a Dragoon? :3

1393
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: March 28, 2011, 06:50:42 PM »
In-game Name: Unfaded Bikdark or Popple
Favorite mode: Classes DM
Favorite Weapon: Knight Crush
Prefered Skin: CATPLANETCATPLANETPATCLANETPLANETCAT...oh, Enker too.
Favorite Stage: Blizzardmayng
Rivals: SaviorSword and Muzaru
Reputation: That guy who can be an asshole sometimes.
Anything Else: Fuck yeah, Rapeninja

1394
I can't believe how OP bomb is, he can fire out huge bombs so quickly with his ammo capsule thing. Also, Quickmayng's altfire is a little bad, it doesn't home great, and doesnt do good enough damage. But the worst of it, is that an invisible wall appears in front of you until all 3 go away. This gets annoying in big stages like Mr. X. Do whatever you want with his alt, but just dont make it OP -.-

1395
Quote from: "Michael712"
My only real issue with V4A is the fact that quickman has normal jumps. I was hoping for 2-3x jumping height like what quickman actually has.
Eh, I dunno about that, he's already twice the speed of Megaman, (0.8 I believe) and if he had that kind of jump, he'd be near impossible to hit. I think he's fine as of now.

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