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Messages - SaviorSword

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106
Help & Editing / Re: Doombuilder Help
« on: June 16, 2013, 06:04:25 PM »
One little trick I used was to make another sector that's one unit inward (hardly noticeable) and make the wall that's inward the fan texture. Other than that it's impossible to do so unless ya use 3d floors.

107
Anything Goes / Re: Spamthread V.1
« on: June 06, 2013, 10:40:12 PM »
Well, I guess my good karma smile'd at me today. I was finishin' up my grocery shoppin' today and I was on my way to the cash register. I was foolish enough to leave my wallet in my car and durin' that time I couldn't figure it out. I was in my uniform that time and this ol' nice lady behind me decided to spare me the expenses and pay for both her and my grocery. Her reason for helpin' me out is her gratitude for us armed forces member's service to the nation. Although savin' me around $40 in groceries was really nice, the support was all the more important.

108
Forum Games / Re: Rate the avatar of the user above you
« on: June 01, 2013, 06:30:40 AM »
5.5/10
Coulda have taken a little bit more time to work on it.

109
Forum Games Archive / Re: Defeat something with something else!
« on: June 01, 2013, 06:26:58 AM »
(click to show/hide)

110
Anything Goes / Re: What is your avatar from/of?
« on: June 01, 2013, 06:19:38 AM »
My life for Aiur!

111
Cutstuff Discussion and Feedback / Re: Recent Downtime
« on: May 30, 2013, 09:28:42 PM »
Thought the bills weren't paid for Cutstuff. If it wasn't, I would be glad to chip in if need be!

112
Anything Goes / Re: Spamthread V.1
« on: May 24, 2013, 04:25:34 PM »
May 25th to May 27th... isn't that time of year where we have 3 birthdays in a row?
Anywho, I'm turnin' into the drinkin' age and my shop supervisor wants me to get WASTED. I've never touched alcohol expect for a few tastes of beer. Anywho, let's see how stuff'll turn out.

113
Some "shameless advertisement" wouldn't hurt through say if Dr. Light or some other NPC says "Hey buddy! Why don't ya go visit cutstuff.net? A land of rainbow and candies with no monsters that'll bite yar head off." Or even an exit message would work too. In short addin' in those into the game is a way to increase awareness of the forums.

114
Forum Games Archive / Re: Defeat something with something else!
« on: May 22, 2013, 07:08:06 AM »
(click to show/hide)

116
Not to mention the other 100+ boss ideas that have been posted. They should have part of the the team that does nothin' but accept/reject stuff that folks post here. That way folks that do have ideas won't feel ignored and whatnot.

117
Projects & Creative / Re: [Expansion] Mission Mode V1C Released!
« on: May 05, 2013, 12:13:58 AM »
Wily is just Wily, he doesn't really have a "theme" per game more often than not. I believe that those stages shouldn't be bound to just ONE game only. Heck, Wily's stages also revisits themes from the Robot Master stages and it's more of a everythin' goes kind of deal.

118
Forum Games Archive / Re: Ask xColdxFusionx (and friends!)
« on: May 03, 2013, 04:44:35 AM »
Quote from: "SaviorSword"
Simple question for all of ya folks. (Cold and all his friends). Thoughts on my characters?
SaviorSword (myself)
Wild Fang
Stephan Hyden and Nova Strings

Even though I hit my character limit, should I make more for the hell of it?
Dug this up, this never got answer'd. Let's hope it does this time.

119
Anything Goes / Re: Spamthread V.1
« on: April 29, 2013, 12:08:38 AM »
As much as I would love to post as often as I used to, duty calls in life. So how IS everyone nowadays?

120
Forum Games / Re: Rate the avatar of the user above you
« on: April 27, 2013, 01:55:10 AM »
5.5/10
Would be nice if is was color'd.

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