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MM8BDM Discussion / Re: Bot Apocalypse
« on: April 01, 2011, 11:32:45 PM »Quote from: "SickSadWorld"
This mode is cool.
It needs real ACS and to be a real game mode though. Players should maybe join a queue like in a Duel to be a leader. Alternately it can use the same algorithm Roboenza uses to select someone at random.
Adding bots to a specific team is somewhat dicey but probably possible. There's some AI issues that could be resolved with more testing.
*Coming from a computer coding newb*
Couldn't ya make the mode TLMS and only allow the players to join one team only, and when the number of players reach a certain number, the RNG will randomly pick a player and make them switch teams (like the Roboenza algorithm). Also, if the computer could keep track of who lead last time, that would be great too.
I got around placing bots into teams by tricking the computer's bot team placement. In a team game, if there is a side is is imbalanced toward one side, the computer would want to put bots into the lesser team. Since in TLMS where players and bots can not barge in the middle of a game, they are stuck in spectators. So when I add another bot, the computer still thinks that the lesser team need more balance. That's how I bypassed the bot placement issue.










































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