Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - -RanRan

Pages: 1 [2] 3 4 ... 13
16
MM8BDM Discussion / Re: Cutstuff Duel Commentary (Development)
« on: July 21, 2012, 05:43:10 PM »
Someone actually came to me and asked if I'd join.

So I will.

17
So, who wants to be the first to battle a rusty and unkempt - ?

Chi'mon, don't be shy. I'll only murder you a little.

18
W.I.P Forum / Re: [Maps] The HiFN Mainstream Map Pack [7/05/12]
« on: July 06, 2012, 12:47:59 AM »
Mm. Welp, time to redesign from scratch. --;

19
Yes.. Yes.. Everything's going according to plan.

In the case that I'm watching. Not like I'm secretly going to come in and challenge a semi-finalist or anything.

That'd be unfortunate and convenient. And completely possible. But probably not. Maybe.

20
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: May 11, 2012, 03:02:35 AM »
Quote from: "fortegigasgospel"
Quote from: "Korby"
Plus, assuming MM&B becomes part of the core, Magic Card'd make it two healing weapons that require offense.
Same goes to Megaman World V and Grab Buster.


Grab Buster is more of something that'll end up in Classes as a classvariant or at the most a power-up in a map.
I can give you 4 examples of why it shouldn't be a usable item on anything but straight up GBMM5 Stages, other than the fact that putting it EVERYWHERE and making it a weapon that essentially would either be a Rapid Fire-by-comparison HardKnuckle, or the MegaMan BigBangShot, minus the shield.

21
W.I.P Forum / Re: [Maps] The HiFN Mainstream Map Pack [5/1/12]
« on: May 01, 2012, 07:38:29 AM »
I HAVE NOT UPDATED THIS IN FOREVER.

TIME TO SERIOUSLY UPDATE THIS WITH MY MAPS.

22
Anything Goes / Re: Spamthread V.2
« on: April 15, 2012, 01:40:33 AM »
Iiiiiiiiiivvvvvvvvvvvvvvevooooooooooooooooooooooorrrrrrrrraaaaaaaaaaay!

>|:D

23
Looks like I'll have to ask Kapus to help me put together the HUD.

All these classes and not one vouch for me. I feel offended. >;c

24
Or, you could step down, OJ. Just saying. Don't spark me, Bro.

Or the person in power makes the choice.

25
Projects & Creative / Re: [Game Mode] Duel Queue in Deathmatch
« on: April 12, 2012, 11:53:09 PM »
Quote from: "SickSadWorld"
This wad is now hosted on Dogsoft for your Wadseeker needs (Mediafire links can remain)

v1f is in the next upload queue

We need to fix Duel. But, this will do for now. We need more Duel in this community. The amount of servers that ignore vanilla is sickening.

26
Inb4 ClanTags Between Matches.

This is going to end one of two ways.

Die because every other team spams every other team to death, or some sort of supremacy vendetta.

27
Captain or Normal Player?: Normal Player
IGN: -LeGiygax
Skype: mizza_randemz
Any other way of contact?: Cutstuff PM
Time Zone: EST
Available Times: You better contact me for that.

28
This should be interesting to watch.

29
MM8BDM Discussion / Re: Summer Classical Duel Tournament (Quarterfinals)
« on: January 23, 2012, 01:06:14 AM »
I forgot about that. Well, we can consider the NonConso Bracket as done.

You all do your thing, and just say when you're done.

30
MM8BDM Discussion / Re: Summer Classical Duel Tournament (Quarterfinals)
« on: January 22, 2012, 05:59:04 PM »
In the final matchup in the case of Roc and Myself, -Ran has won the finals and is the Duel Tournament Champion.

I cannot recall the scores for the life of me, but the matches were played out in:
MM1FIR
MM2WOO
(Iforgot)

- : 2-1
Roc: 1-2

With this ruling having been witnessed by several bystanders, this tournament can now offcially come to a close and this thread can be locked.

Pages: 1 [2] 3 4 ... 13