I have a complaint,
Centaurman is still missing his height offset. He needs to feel taller trust me it's awsome.
On the topic of junkman, I do think having to switch weapons is annoying, but it adds to the "Im a robot master" feel which is the whole reason i play this mod. I think it would be nice if the cooldown animation could be a bit quicker and you could switch weapons faster.
I also would like to hear the opinions on the wall jump. When I was messing around offline it was kinda fun and I planned out a couple different tricks to try online, but when I actually got online I never actually tried it out.
I also want to point out that jet megaman and powermegaman break the alternate weapon slide. Not sure if there is a way to fix that or if it worth fixing.
Lastly... heatman... I just can't get into his new alt. I know it was changed due to similarities with punk, turboman, and chargeman, but I never really used heat's alt for attack, I just used it to get around quicker. I suppose this does contridict the purpose but just my 2 bits.
suggestion: in mm3 snakeman's snakes would block bullets and take damage, not the most intresting tweak but It came to mind.