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Messages - arkman

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256
MM8BDM Discussion / Re: Friday Night Fragfest for Febuary 25th
« on: February 20, 2011, 04:34:03 PM »
requests without pitfalls?

can I request gut's man?
 it has almost no pitfalls.

if that is out of the question I say flame man!

257
Help & Editing / Re: Yellow Devil asks questions so you can fix his mod
« on: February 20, 2011, 03:17:03 PM »
you can try setting the maxamount of the item to 250,

but this might let players with less than 250 max health pick up and waste powerups.

then again maybe maxhealth will cancel that out :?

258
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: February 19, 2011, 11:30:38 PM »
I kinda liked that wolf had a better landmaster, it seemed fitting. but yeah falco should of got a arwing.

now is it just me or does the gooey bomb suck.

it seems so undepowered.

259
W.I.P Forum / Re: Pokemon stadium
« on: February 19, 2011, 08:39:03 PM »
Are the pokemon limited to single type pokemon or will there be some mixing here and there.

on a side note eevee should probably be the normal type.

260
General Gaming Discussion / Re: Most awesome boss in any videogame?
« on: February 19, 2011, 06:31:07 PM »
Most awsome boss? Ever?

I submit Axel Gear from rocket knight adventures
(vid in spoiler)
(click to show/hide)
there is also a giant mech fight

261
W.I.P Forum / Re: Pokemon stadium
« on: February 19, 2011, 06:21:17 PM »
Robot masters vs Pokemon. Who will win?

anyway, do you think you can make a way to "catch" pokemon in pokeballs?

it would be something like when destroyed by a certain projectile the pokemon would spawn a weapon/item that would make the respective pokemon.

This is awsome. just saying.

262
W.I.P Forum / Re: Pokemon stadium
« on: February 19, 2011, 06:09:10 PM »
so the pokemon will be monsters then... hmm I am thinking like gravity hold turned on it's side. fling them around the stadium!

263
W.I.P Forum / Re: Pokemon stadium
« on: February 19, 2011, 04:57:06 PM »
Go with the Psychic Shadow ball teleport and... Thunder punch
It wouldn't be abra without teleport,.

how is this supposed to work anyway?

264
MM8BDM Discussion / Re: Explaining yesterday's disaster.
« on: February 19, 2011, 04:42:12 PM »
Was I the only one who actually enjoyed reading this? Although I kinda agree that cutstuff isn't facebook.

265
Centaur flash just creates an invisible projectile that explodes instantly. the damage is determined in A_Blast or A_Explode.

266
Anything Goes / Re: The last video game you played
« on: February 19, 2011, 04:51:40 AM »
Demikids Dark Version. Beat the "final" boss, but of course those kinds of games never really end.

It is like pokemon from hell.
despite the E rating there is some questionable content.

267
Projects & Creative / Re: Class based modification
« on: February 18, 2011, 01:31:12 AM »
ha ha 2 classes right, I knew you would sneak Breakman in their somehow.
Is doc Robot getting in too? He only has 12 or so different abilities :lol:

how is progress on Gemini?

268
That megaman 1 was the only game in the original nes series that had robot masters that could be knocked back by buster shots.


and it really wasn't until x 1 that the buster flinching returned, then disapeared again.

269
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: February 17, 2011, 11:51:04 PM »
Any character with an ariel spike  :mrgreen:

DK, Diddy, Zamus & Samus, Mario, Luigi, Yoshi, Wolf, occasionally falco and Fox, Ike, Pokemon Trainer, Mr. Game and Watch, and of course Captain Falcon and Ganondorf.

Beat the story mode a while back and am currently at 99% story mode completion,  :cool: still have quite a few subspace trophies and achievments though.  :?

Great game, my only complaint isn't the balance, it is the stupid masterpieces. Still made it to the first dungeon on zelda

270
Skins & Bots etc / Re: Official Request Thread
« on: February 15, 2011, 12:31:57 AM »
I would really like to get a skin for the Liger Zero Panzer,

I know this would never happen but I can dream right?

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