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Anything Goes / Re: General Offtopic Discussion
« on: November 16, 2014, 01:21:36 AM »
Is it possible for me to upload it to bestever myself, or does someone else need to do that?
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i still dont get itMe either.
Am I the only one who thinks Gates To Infinity was somewhat weak?
Things I've done within the past week regarding mapping:(click to show/hide)(click to show/hide)(click to show/hide)
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[11/7/2014 7:11:35 PM] Rozark Kyouko: Temporal Tower remake (WIP)
[11/7/2014 7:12:22 PM] Rozark Kyouko: Original is getting scrapped due to a bad case of crystalman syndrome and sort of a "miss" on the concept that I wanted to nail.
[11/7/2014 7:13:02 PM] Dr. Freeman: (heart)
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Progress has since been done since these screenshots and they're slightly outdated (slightly, it's mostly just the first screenshot)Secondly we have a visual/texture update to IRI03. Not only that, but a name and music change as well. Meet "Gemstone Drifts". I also put in a few minor layout edits, including that staircase you see before you. And then someone puts 2 and 2 together..(click to show/hide)
"The Administrator" is still WIP, but no screenshots as of yet. I'll show a few of those once I finish the map.. whenever that may be.
Quote from: "Knux"You clearly haven't seen jackshit.You clearly cannot see parallels between mechanics in the first game and mechanics in the second.
-Freddy head and flashlight act the same way as the doors in fnaf1. Put it on to deter animatronics that would otherwise kill you, but it does not work in all scenarios. Freddy will kill you if you have both doors down for too long/Foxy will see through disguise and old animatronics will be unaffected by flashlight.
-7 of the 11 animatronics act the same way bonnie/chika do in fnaf1. Come into room/go into vents, if you're quick enough to put down doors/put on mask, they'll leave and will not kill you. Only difference is there are now 3 places to check on rather than 2.
-Forced to look at camera a small amount to prevent camping strats. (foxy/musicbox)
-bonnie/chika door jamming strats from fnaf1 given to balloon boy. Both scenarios mean death.
You've got the EXACT same tasks being performed by a larger amount of animatronics.
Hell, even the jumpscares are the same. Half a second of screaming/attacking animatronic before a game over. They're also easier to anticipate in fnaf2 because half the scares are telegraphed. (balloon boy jamming light, mangle being in the room, golden freddy showing up 5 years before his scare, not putting on freddy head fast enough when old animatronics come into room)