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Messages - Solar Equinox

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886
Mega Man Discussion / Re: A roleplay of epic proportions
« on: May 27, 2011, 01:05:41 AM »
(Contiuation from last time if this is disorganized or breaks any flow/rules please let me know.)



Hmm.... A wall....That old fool tried to lock me in here, god he is stupid he didn't even make it blast proof.

*TANG *TANG
Bomb's armed and.....detonate.  *KABOOM* KABOOM!!!!, god I never get tired of that even after all this time...What year is it anyway?  *smoke clears away* A....stair case?  *walks up stairs* Ugh that light...It's been a While since iv'e seen the sun.  *vistion adjusts and starts to look around*  What the....you can't be serious......HE MOVED THE FILPING WILY CASTLE AND FORGOT ME!!!!! AND NOW IM LEFT IN THIS ******* DESERT!!!!!!  *rage subsides abit* God this makes me so mad  :evil:  *starts shooting volleys of crash bomb's in the air*  BOOOOOOM  *the huge explostion blows away most off the sand and rips a cactus out off the dirt*   huhuhuhuhuhuhuh...........I really don't think I should of done that.  *The blown away sand reveals a fairly big patch of mets and they are reactivating*  Oh shit....

887
Mega Man Discussion / Re: A roleplay of epic proportions
« on: May 25, 2011, 08:21:53 PM »
Sorry dude,my bad.

888
Mega Man Discussion / Re: A roleplay of epic proportions
« on: May 25, 2011, 02:09:01 AM »
Entry for Crashman: *_____*= does Action
Voices:( Simple computer style voice )
(Narrator)
(Crashman)
*whrill *hummm *beep These words echo in the basment of the wily castle.  Where spare parts and old robots are stored.  They are each here for a reason, one in peticular is currently being reactivated.[Power on. Activate main intel chip. Reboot lost files. Running CrashMan]

Huh....what the......*looks at arm* Im..Alive?...Im alive....... HOLY SWEET GOD IM ALIVE !!!!!*jumps up and head hit's a pipe* Ow..... *looks around* Where am I ? *look's to the left and sees a rusting met.*   :shock: Oh god...why am I down here ? Wait Im starting to remeber *flashes back*

Wily: CRASHMAN YOU FOOL, I GIVE YOU NOT ONE BUT TWO CHANCES TO KILL MEGAMAN AND YOU END UP DANCING...BOTH TIMES!!!!!

But sir your them on who programed me to do tha-

Wily: ENOUGH!!!! I give you explosive powers that are better than Bombman's and this is how you repay me... I guess I'll have to shut you down

You woul--bzzzzbizzroup

Wily: I just did. HAHAHAHAHAHAHA

*Flashes back to regular time* Oh..yeah....I have a dept to repay *eyes glare red for a second*

889
Projects & Creative / Re: MM enemy classes
« on: May 25, 2011, 01:38:42 AM »
Just asking sence Im testing where do I get the wad or pack to test.
Could you ether pm a link if it is possible?

890
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 25, 2011, 12:00:34 AM »
First thing first: When I play brawl I don't go by tiers just because any one can beat anyone if there skilled in a character.
It's like this forum it can be a populartiy contest. (no offence to ANYONE) When many people prefer to use a character many people get very skilled and then that is where I beleve tiers come into play.

Secondly: On the mario kart thing I support Chugger, yeah the blue shell's are cheap but if you play well and play your cards right the shell's are not a problem.

Lastly: I used Sonic as my main (I was a bit of a sega fan a few years back) I now use Metaknight as my main (and used him as my back up)  I also use Mario, Wario and I try to use Olimar but can't really adapt to the playing style.
That is All

891
Projects & Creative / Re: MM enemy classes
« on: May 24, 2011, 11:45:42 PM »
May I test on one condition?
Tell me what to look for...please.

892
Mega Man Discussion / Re: A roleplay of epic proportions
« on: May 24, 2011, 11:28:06 PM »
I need something to pass the time.
First off if this too late to join shoot me down ASAP.

If not can I take Crashman or Strikeman

893
Just wondering is this now dead? (plz don't count as spam or something)

894
Mega Man Discussion / Re: Mega Man 11
« on: May 17, 2011, 12:07:23 AM »
Quote from: "easyaspi"
Quote from: "Solarblast5"
3: A simple but effective stage builder with many different textures and elements/enemies from games 1-7 (force beams any one) and while im at it a charater builder would also be nice.
You mean like Mega Man Universe?
Yeah that did pop into my mind like writeing that, I like games with lot's of custiomization.

895
Projects & Creative / Re: MM enemy classes
« on: May 16, 2011, 12:18:04 AM »
Just and idea for colton
Main fire: He can shot six shots that can move at high speeds and  it is very spamable but weak. After six shots he has to reload. It takes a short time to reload but you can't move while doing so.
Two ideas for an altfire: He shots all six shots at once doing some pretty decent damage if all of the builts hit the target but he has to reload.
Second idea: *EDIT* Colton crouches slowly the he/she shoots an incredbly fast shot that can do massive damage if it directly hits the target, but to use it you hold down the alt fire and then relase to fire it, when you relase the altfire button you rise up slowly making you a sitting duck for stronger attacks. (Compare this to a sniper rifle style of gameplay)  

I can't make this due to a lack if spriteing and codeing skills.

896
Mega Man Discussion / Re: Mega Man 11
« on: May 15, 2011, 11:55:24 PM »
Things that I would like to see in mm11 would be
1: MM7 style graphics, They were very detailed and the bosses looked, well cooler.
2: ORIGINAL ROBOTMASTERS/BOSSES I can not stress that enough. With the exception of 1,2,9 the robot masters in my opion where getting bland and we need a villain that dose not turn out to be wily, (very powerful robot anyone...and Im not talking about zero).
3: A simple but effective stage builder with many different textures and elements/enemies from games 1-7 (force beams any one) and while im at it a charater builder would also be nice.
4: More DLC like enemies for the stage builder and Duo as a character.
That is about it.

897
MM8BDM Discussion / Re: Adopt a Noob Program!
« on: May 10, 2011, 08:33:28 PM »
I will apply as a student
IGN: Solarblast5

Time Zone:EST
Times Available: Any week day monday to friday 6:00 pm to 9:00 pm. (weekends are very unstable for when I can or can't play)  I can host but it can get very laggy if more than 5 people join. Contact me VIA fourms for times that are good for you and I will try to make it happen

Which teacher you would like: Any teacher who knows what he is doing and can help in over all areas but Mostly in Duel, Classes and Standard Deathmatch.  It dosen't matter if im in a group class or in a single class.

898
MM8BDM Discussion / Re: So, who are you online?
« on: May 09, 2011, 07:54:22 PM »
Screen name: Solarblast5.  I pretty much use this screen name every time I go online or any slight variation on it. (i.e color change)
As for skins I use a large number of skins but mostly Ra Thor, Galaxyman (credit to those who made those skins), Napalmman
and Crashman

899
MM8BDM Discussion / Re: The Megalympics!
« on: May 01, 2011, 12:09:24 AM »
This seems intersting and I think I will join.

900
Quote from: "MagnetMan497"
Solarblasts5, when a good time for a match? I would say past 6:00 pm EST today is good.

Six is good.

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