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Messages - easyaspi

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106
Mega Man Discussion / Re: Least Favorite Robot Master from Each Game
« on: June 21, 2011, 01:27:48 AM »
I realize what he's designed after, I just don't like how they decided to design him. It looks like he's wearing a BMX helmet, too.

107
Mega Man Discussion / Re: Mega Man Fan Game Collection Topic
« on: June 20, 2011, 09:46:31 PM »
Herpdederp MEGA MAN ROCKS

108
Mega Man Discussion / Re: Least Favorite Robot Master from Each Game
« on: June 20, 2011, 09:45:22 PM »
1: Ice-He can kill you AFTER he's dead. What?
2: Air-SO MANY TORNADOES
3: Needle-About as unpredictable as Quick.
4: Skull-Weapon's not so useful. At least, not as much as MI.
5: Crystal-Not very memorable, and the Crystal Eye isn't very effective.
6: Centaur-So, what's the point of Centaur Flash again? It's not very powerful.
7: Slash-He's quite spazzy, and his weapon's not very convenient in my opinion.
8: Search-When I'm in the heat of battle, I don't have time to move a cursor around the screen.
B: Ground-I don't like the design of him turning into a vehicle. Leave it to Turbo and Nitro.
9: Hornet-Not my favorite idea for a weapon, and also not very effective for anything. Also a strange body design.
10: Strike: Meh. Quite normal.

109
Mega Man Discussion / Re: Music Project: Mega Man - The Wily Wars 3
« on: June 15, 2011, 12:38:52 AM »
Unlike the NES Gemini Laser which was only one whole part laser, the Wily Wars laser was in four parts, so if only three parts of the laser hit something, the fourth part would continue bouncing around the room.

110
MM8BDM Discussion / Re: MM8BDM v2b released!
« on: June 14, 2011, 06:47:59 PM »
Strange, I'm fine.
Especially when all the people are scrambling around in the rainstorm, I can just snipe them with Hard Knuckle.

111
MM8BDM Discussion / Re: MM8BDM v2b released!
« on: June 14, 2011, 03:18:38 PM »
Cloud Man's transparent platforms should be invisible and only show up when the TeruTerus get hit by Freeze Cracker and snow falls on them.

112
Mega Man Discussion / Re: Hypothetical weapon load-outs
« on: June 14, 2011, 12:52:08 AM »
Hmm...
MM5 Buster
Gemini Laser (Wily Wars Version)
Jewel Satellite
Ice Wave
Remote Mine
Electric Shock
Melru Blade
Solar Blaze
Scorch Wheel

Power Adaptor
Rush Jet (MM3 Version)
Treble Boost

That should do it.

113
MM8BDM Discussion / Re: Screenshots
« on: June 13, 2011, 02:27:02 PM »
Whatever you do, DO NOT noclip through Roll's mirror. :shock:
(click to show/hide)
I'm sure there's an Through the Looking-Glass joke here somewhere...

114
Mega Man Discussion / Re: Music Project: Mega Man - The Wily Wars 2
« on: June 13, 2011, 02:16:30 PM »
Wily Wars was great. Especially Gemini Laser.

115
Mega Man Discussion / Re: Chimera Man is bored.
« on: June 13, 2011, 02:15:07 PM »
Why is everyone on the forum a butter artist than me :cry:

116
Stop being a pretty cool guy.
Also, YOU WILL DIE.

117
MM8BDM Discussion / Re: MM8BDM Wiki
« on: June 13, 2011, 01:48:22 PM »
I'm trying to sign up. I try to log in and it says there's no user with my name, but when I try to make an account, it says it's already in use. HALP!

118
MM8BDM Discussion / Re: MM8BDM v2b released!
« on: June 13, 2011, 01:40:42 PM »
Wierd, this is how they look in mine.

119
MM8BDM Discussion / Re: MM8BDM v2b released!
« on: June 12, 2011, 11:34:56 PM »
Also, the flames in the credits look odd.
But, I've gotten Danger Wrap without either of them.

120
MM8BDM Discussion / Re: MM8BDM v2b released!
« on: June 12, 2011, 08:08:38 PM »
Danger Wrap in Burst Man's stage doesn't work for me.

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