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Messages - Shade Guy

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811
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: March 14, 2011, 01:04:10 AM »
Well I'm pretty sure it's on the skin list, so that might want to be changed.

It wouldn't be hard to whip up some rotations to put it in a level, though. Should I do that?

812
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: March 13, 2011, 11:40:26 PM »
I was thinking of doing Shotzo next, since it would be incredibly easy :mrgreen:.

However, what do people think it should be doing? Would it have the same pose for idle, moving and shooting?
How can I pull it off?

813
W.I.P Forum / Re: Megaman Invasion Project - Official Topic for MMINV
« on: March 13, 2011, 11:34:06 PM »
Well, it depends on how many submissions you don't think are good enough for this.

Besides, I think it's silly to put in rejected maps, since wasn't the point of them being rejected so that people didn't have to play them?

814
Projects & Creative / Re: [EXPANSION] Mega Man Powered Up
« on: March 11, 2011, 05:42:33 AM »
Poisonally, I think you should go with the back to the future reference. Everyone loves not-so subtle references to old movies.

Right?

Intentional spelling error

815
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: March 09, 2011, 09:16:18 AM »
I did Rocky? Not on my watch.

Also, I mainly posted to show off the Angel Boo skin. I did it a while ago, but it had some errors with the walking-er-floating sprites.

(click to show/hide)

(click to show/hide)

I'll have it PMed shortly.

816
Skins & Bots etc / Re: Lio's Workshop (Metroid Released)
« on: March 09, 2011, 07:34:51 AM »
Ooh! You should add the 'skree' sound effect for a taunt. That would be awesome.
However, I have no idea where to find said sound.

817
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: March 03, 2011, 06:48:27 AM »
Also, that may be true, but for the waddle dee skin, I changed the feet slightly for the side running animations, and he had only one walking sprite. So...

818
Maps / Re: Solarblast5's mapping zone
« on: March 01, 2011, 06:16:32 AM »
You're quite welcome. Honestly, I was worried I was being too harsh  :ugeek: .

819
Maps / Re: Solarblast5's mapping zone
« on: February 28, 2011, 09:13:19 AM »
Okay, after playing the map with bots and just exploring it in general, here's what I have to say.

(Warning, semi-wall of text incoming)

Firstly, there's only one spawn point. So...Add more.
Secondly, the map is a little cramped. Barely any room to do anything. Also, it would be much too easy to get some good weapons (more on that later) and go to the top of the map and kill everyone. A couple of instant death pits seem to be there just to take up space and aren't necessary.It would be an improvement to put some walls around the top floor, so you don't have access to everything straight away.
Thirdly, there's an odd weapon selection here. I don't see much use for power stone, and ring boomerang and pharaoh shot on the same floor? Probably a bad idea. Mirror buster...Is too easy to get. All you have to do is jump down from the top of the map to get it. This is made even easier, since the only spawn point is basically on the top anyway.
Lastly, item selection. The E-tank is way too easy to get. Like the mirror buster, you just jump down and get it. Health is everywhere, with small health capsules littered across the map and large ones put in random corners. Bad idea to put two large health capsules in one spot, which is what happened a few times.

...Phew. Sorry if I went overboard there.

Condensed version: Add more spawn points, use items more sparingly, move the weapons around and just make the map a little bigger.

The level has potential, but you'll need to keep working on it to achieve that level.

820
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: February 19, 2011, 04:55:54 AM »
Well I've been using my Jumping Dan skin for a while. Unfortunately, since only MagnetMan and I have it, no one else can see it :(.

821
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: February 19, 2011, 04:49:02 AM »
After a long period of procrastination, I finally did the Angel Boo skin.



Feel free to criticize, etc. After all, that's why I posted it.

822
W.I.P Forum / Re: (Concept Testing) MM8BDM Death Races
« on: February 12, 2011, 09:09:33 AM »
Looks quite fun. Ideally, It would be excellent of you to do all of the maps. Of course, I'd still be happy if you only did a few of them.

Personally, I'm looking forward to Fire Man's level to see how you can utilize fire traps and lava pits.

823
MM8BDM Discussion / Re: Hvae you been kicked for a stupid reason?
« on: February 12, 2011, 08:48:55 AM »
Yeah, I was playing TLMS earlier today, and a person comes onto the server. The guy claims he/she was new at this game, and then plays for a few games. Later, he/she randomly puts up a vote to kick me.

Reason? Being a noob. Yeah. Personally, I thought that was one of my best games, but anyway, everyone else voted no. Shortly after, he/she leaves the server. I never saw that person on that server again. Everyone just dismissed him/her as a troll and kept playing. But still, it was pretty strange.

824
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: February 09, 2011, 07:43:12 AM »
Revised pain sprites done.



They're now based off the GBA pain sprite (at least, I thought it was the pain sprite). Gave him some dots around his head to show some expression. Should I keep the dots or get rid of them?

And also, I have used the GBA enemy sprites in previous skins to see the pain sprite Brawlman, but thanks for directing me to it anyway. I guess originally, I didn't see the pose I needed.

825
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: February 08, 2011, 10:02:51 AM »
Yeah, the pain sprites do look a little awkward. The plan was to make it look like he was being pushed backwards but on closer inspection, it just looks like he's standing still. I'll fix that soon.

In super star, I always liked the Jet and Wing abilities. Cutter was pretty fun, too.

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