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Messages - Balrog

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61
Anything Goes / Re: General Absence Thread
« on: November 28, 2013, 06:23:51 PM »
He's discovered The Truth, the awful truth that Saxton Hale and the idiots who play it are eating away at this game like a malignant tumor. It's anyone's guess what happens next.

62
Maps / Re: MM8BDM Legacy Pack (V1D)
« on: November 23, 2013, 11:58:46 PM »
Yeah. V3A Shadow was looking rather... yellow too, and the floor grid was off.

63
Quote from: "MusashiAA"
I was there, and played Wavebike Terminator.

I guess it went well, could be a lot more. Gotta open room for SH regulars as well, teach them there are many other things.

So I guess next week's Wildcard is gonna be the staff's choice? Do we have a staff? What do you need to be part of staff?
Yeah, kept getting the maps that suck for Terminator  :?

Next event is going to be staff choice. To be staff at the moment, you just need to PM me and not be a loser. HD's already applied, and Kapus may or may not be applying as well.

64
Code: [Select]
Ricky456: idk why barlog did thisbecause yes

Anyway, the event actually went well, in my opinion. So once I get some staff together this can be a regular thing!

65
MM8BDM Discussion / Re: Proposal for a regular fortnightly event
« on: November 23, 2013, 04:28:34 PM »
Oops. I just realized that nobody will join it at 20:30 because everyone is going to be watching Day of the Doctor instead.

Event is now at 17:30 UTC, or 12:30PM EST.

EDIT: Server's up! Legacy Pack Terminator I guess! GOGOGO

66
MM8BDM Discussion / Re: Proposal for a regular fortnightly event
« on: November 23, 2013, 01:34:37 AM »
PSA: If you want Instagib TLMS in you need to give me some maps to play it on.

67
MM8BDM Discussion / Re: Proposal for a regular fortnightly event
« on: November 23, 2013, 12:16:58 AM »
Code: [Select]
 .-'---`-.
,'          `.
|            
|              
           _  
,  _    ,'-,/-)
( *  ,' ,' ,'-)
 `._,)     -',-')
   /         ''/
    )        / /
   /       ,'-'

Sorry, I thought it could fallback to using starts as spawn spots. Poll updated, remember to revote!

68
Anything Goes / Re: General Media Discussion
« on: November 22, 2013, 11:41:39 PM »
Watched Chobits yesterday. It's hilarious.

From the generic-catchy-cheesy OP to the wacky hijinx of the episodes themselves it's amazing romantic comedy, even though it seems to be intended as some kind of serious love story. Watch Episode 4 with the English dub for best results.

69
MM8BDM Discussion / Re: Proposal for a regular fortnightly event
« on: November 22, 2013, 09:12:15 PM »
Right then.

I'm going to do my damnedest to set up a pilot event for tomorrow at 3:30PM EST. (That's 20:30 UTC for your converting pleasure.) Poll for modes will be up shortly.

EDIT: Poll is up!

Also, if you want this to stick around, I'm going to need help doing it in case I forget about it or can't reach a computer or something. Apply for team positions now!

70
General Gaming Discussion / Re: SaltyBet
« on: November 22, 2013, 12:18:54 AM »
Bets are broken. Chat is going into salt widthdrawal and talking about assorted fetishes. Choice (and worksafe beyond obligatory profanity) lines quoted out of context below.

(click to show/hide)

71
MM8BDM Discussion / Re: Proposal for a regular fortnightly event
« on: November 21, 2013, 11:57:23 PM »
It sure would be nice if someone could suggest a time and date where this will actually get played! :mad:

72
MM8BDM Discussion / Re: Proposal for a regular fortnightly event
« on: November 21, 2013, 11:10:37 PM »
Quote from: "MusashiAA"
So we get a "host's choice" event, and a "community's choice" event.

Let's totally call it "The Discomfort Zone". And host it during all weekend.

And I'm all in for this.
Eh, "The Discomfort Zone" isn't that great of a name to be honest. I was thinking something like "(day it's on) Wildcard" after one of the original name suggestions for SunS. As for "all weekend", the server will run until the next event or when BestBot garbage-collects.

73
MM8BDM Discussion / Re: Proposal for a regular fortnightly event
« on: November 21, 2013, 09:00:31 PM »
Well, the idea is that this is Sunday Shenanigans for MM8BDM. SunS is fortnightly, so that's why I suggested fortnightly. (It would run on opposite weeks to SunS to avoid competition, so you'd have this on Week 1, then SunS on Week 2.) Also lightens the load on staff. If everyone in staff is down for a weekly event then we can try it and see how it goes.

74
Since Ran's thread blew up, I'm going to post this here.

We should have an event for showcasing mods that aren't named Saxton Hale and map packs that aren't named IX-Pack or CSCM, in game modes that aren't Deathmatch. This would work like Sunday Shenanigans, with the following repeating cycle, subject to change:

Week 1:
    Scan for map packs and mods that are cool
    Pick one
Week 2:
    Host chosen wads on BEST-EVER
    ???
    PROFIT
Week 3:
    Scan for map packs and mods that are cool
    Pick a bunch of them
    Start poll at the end of the week
Week 4:
    Host poll-picked wads on BEST-EVER
    ???
    PROFIT

What do you think, are you interested in being staff, what time and day should it be on, etc.

75
Quote from: "CutmanMike"
I'm having a hard time trying to work out what this argument is about. The fact people won't stop playing a certain game mode or something else?
I have no idea what Ran's talking about; I think he just wants attention at this point. I, personally, have been talking about the specific problems that people not playing anything other than one game mode presents for MM8BDM.

Quote from: "CutmanMike"
You can't stop people playing what they want to play. The Skulltag community curse seems to be coming full circle now. I made GVH, it was played all the time because some people found it fun, community decides it needs to be removed from server listings and starts secret clubs on IRC on how to stop GVH and finding CutmanMike's address to put an end to him (I'm serious). How is that fair on the people who just legitimately enjoy the game mode? You can't stop people playing COD or Halo because they enjoy it, and you can't stop people playing doom mods either.
One difference between GvH and Saxton (or MMSP, if Musashi's dartboard of fate isn't on the blink) is that while having everyone playing GvH doesn't cripple your ability to fully enjoy single-player wads like Beyond Reality (or even other multiplayer Doom mods since the Doom community is so large), having everyone playing Saxton does affect your ability to fully enjoy other MM8BDM mods and modes, because bots suck and single-player mods are small and few in number. Another problem I pointed out previously is that, much like Brutal Doom, Saxton has created its own system of players who have never touched anything else. While other popular Doom mods also have this effect to a certain extent, it's much more severe and damaging for MM8BDM because the population gap between the Saxton-only community and "us" is so large. Imagine if 90% of all the people on the Zandronum master server were playing in one Brutal Doom server. Now imagine someone trying to get a game of priv going in an environment like that; I don't think it would be very long before they would ragequit.

Also, MM8BDM has a different community makeup than Doom by virtue of being a fangame of an oft-Googled property. Sonic Robo Blast 2 would be a better frame of reference.

Quote from: "CutmanMike"
I've said this time and time again, if you want people to stop playing a certain game mode, make a better one! Or work together to make better game mode, share some ideas. Don't just make more and more topics about the same damn thing. I do not and will not support suggested nazi methods to stop people playing or talking about things they enjoy playing.


The problem with trying to make new mods is the aforementioned disassociation effect reducing the chances that they'll catch on significantly; remember when Samsara was featured on Kotaku, and there was a deluge of questions about whether it was compatible with Brutal Doom? That's the same thing.

Quote from: "CutmanMike"
As for "the community dying"... is it? I haven't heard or seen any hard evidence supporting this claim, like at all. The only things I've heard are the development team struggling to make everyone happy with their "we want your opinion on xyz" posts, which I've briefly gone over with Ivory. To me it just sounds like kicking up drama for no good reason (or little personal reason) but I am willing to hear people out if they can show me what they're talking about. Otherwise I'm going to lock this under the assumption nothing is going to come out of it other than adding more fuel to the fire.
I think the problem is mainly worries about a multiplayer monoculture crippling new player adoption (see above) combined with the various asshattery on Skype stirring the pot. Those are valid concerns, mind, but the way Ran basically attempted to preach to everyone about how he was the One True Savior of MM8BDM poisoned this thread to be a mess from the start.

I can't do it right now, but I'm planning on doing a essay on this since Jenova seemed interested in it. So keep an eye out for that.

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