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Messages - Balrog

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826
Because People Are Idiots™ and think that this is some war or something.

827
Anything Goes / Re: Thoughts on Firefox's "new" appearance.
« on: March 25, 2011, 12:19:43 AM »
Quote from: "DTDsphere"

HERP IT'S A DERP

Meh, I don't particularly like the new UI. Especially the "Firefox Button" which looks to be a massive screw-you directed to everyone not using Aero. At least you can turn off all the stuff they lifted from Chrome.

828
I believe I have a unique perspective on this whole ordeal, since I was there when OJ was telling the duel scene about NRP and related asshattery.

Personally, I'm perfectly fine with RP. Heck, I had buckets of fun with it on ye olden Chaotic forums. However, I dislike it when RPers hijack a server with players in it and start spamming up the chatbox. It is very distracting to the people who are playing as intended, and when I see such behavior I try to convince those responsible to find an empty server to dick around in or start their own.

I would also appreciate a forum dedicated to RP threads and server planning, and would volunteer to lock/trash trolling and drama when nessescary.

829
Anything Goes / Re: What is your avatar from/of?
« on: March 22, 2011, 11:19:03 PM »
Quote from: "Alucard"
...You still never told me once where yours came from..but assuming by the helmet it's some picture of Splashwoman.

Unfortunately, due to the way the picture is cropped it really is impossible to make any guesses.  :(

830
General Gaming Discussion / Re: Entire team is babies!
« on: March 21, 2011, 03:55:47 PM »
Anyone else being repeatedly hit with "Server busy" errors trying to download the beta?

831
Quote from: "CopShowGuy"
Mega Man and Proto Man's sliding frames don't often display when they do that move.  Seems random.

I told you dawg, I told you about extra frames!

832
MM8BDM Discussion / Re: Playing as "cutmanmike" in deathwind's server
« on: March 20, 2011, 02:35:14 PM »
Quote from: "Kapus"
People seem to dislike Ivory because he enforces rules a lot, which is pretty dumb.

Everyone hates authority figures who do their job. It's universal law!

833
Quote from: "Blaze"
i have one idea for Quint...Make him use a Sword as most fan interpretations do.

No. Just...no.

Quote from: "Yellow Devil"
negative

Wasn't this impossible in Skulltag?

834
MM8BDM Discussion / Re: Juiced!?
« on: March 19, 2011, 05:32:52 PM »
Since I haven't been doing much herping and derping lately...

Balrog [IRWC] is now known as Jellyfish Juice

835
Projects & Creative / Re: Hub map for duels.
« on: March 19, 2011, 05:13:09 PM »
Quote from: "SickSadWorld"
It would be hilarious if you made it so prior to exiting the level (during the UNLOADING phase??) you made it so that players teleported into a scrolling outer space star background with a "VS." plaque

If you wanted to go really nuts instead of making it teleport players to a hidden part of the map and changing the camera (would need to account for varying numbers of players) you could set up a "VS." display using Intermission commands in a MAPINFO lump...

From an artistic perspective it might be neat just to display some kind of specific image for each level using the Intermission features, to "set the stage" like in Megaman games when the robot master strikes a pose prior to you entering their level

If you aren't super eager about this type of thing I may end up doing it for my own amusement once this is publically released lol

That's a good idea. Though I would probably limit it to having the voting script play the "A CHALLENGER APPEAR" music before calling ConsoleCommand(map MMAWSUM).

EDIT: Now that I can actually see the screenshots, the layout looks much improved.

836
MM8BDM Discussion / Re: Playing as "cutmanmike" in deathwind's server
« on: March 17, 2011, 08:18:29 PM »
Quote from: "SmashBroPlusB"
Also, Fupoo's avatar... I'm not sure whether to be disturbed or aroused.

Probably both.

837
MM8BDM Discussion / Re: Playing as "cutmanmike" in deathwind's server
« on: March 16, 2011, 11:05:54 PM »
Why does stuff like this always happen when my computer's broken?

838
Projects & Creative / Re: Hub map for duels.
« on: March 12, 2011, 08:26:02 PM »
HORY SHET

The map sure looks nice. However, I question the decision to have every single map(even aids ones like Dive Man) in a single room. Maybe have the maps in separate rooms organized by game? Then you could have per-game random selectors and things.

839
Huh. I would have loved to have Bass Buster keep you from moving but murder anything that gets in its way.

840
Anything Goes / Re: Spamthread V.1
« on: March 10, 2011, 06:30:03 PM »
http://nerfnow.com/comic/481

So BioWare is reducing the fanservice in their games?

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