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Messages - DarkAura

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1186
Aura - ...*facepalm*
Never knew making a sprite could seem somewhat frustrating.

*removed*

I thought it was fine, to be serious. I should've resized the sprites from the beginning.

1187
W.I.P Forum / Re: [CUSTOM EXPANSION] Kirby's Adventure
« on: September 20, 2011, 01:49:22 AM »
Lament - I was planning on ripping the sounds from the game itself. Spent 2 days getting through it just to unlock the sound test  :mrgreen: .

If no one's doing the sounds, I'l take care of them.

1188
Aura - :|

*removed*

Lengthened the body and lowered the hands.

That should do it, hopefully

1189
*removed by poster*

1190
Aura - Altering 8-bit sprites to make them into their .EXE counterparts? That does seem like an excellent idea.
Mind if I?

*removed*

1191
Projects & Creative / Re: Class based modification (V6A WOOO)
« on: September 19, 2011, 05:00:35 AM »
Quote from: "Sean Nelson"
Speaking of classes in CTF, what do you think about it?

I'm not the biggest fan of classes myself, but I found classes + CTF to be a train wreck.

Lament - We had a server up for Classes CTF, and I gotta say that we all put up a good fight especially me and Ukiyama. I used Quick and (s)he used Slash. In MMCTF02, we had a match that lasted about 43 minutes, and we both had at least 60 frags each estimate. So, are classes good in CTF? I'd say no, even with the Doc Robot Class. For the Doc Class, I'd suggest either giving the Doc Buster a buff, or giving him the ability to pick up and use any MM2 weapon as an alt-fire.


Quote from: "ice"
Also fun idea for a TF2 skin pack for the classes
Heavy: needleman
Soilder: napalman
demoman: crashman
pyro: flameman or fireman
scout: not sure, slashman or topman
Spy: shadowman

That reminds me, Carsh's Crash's taunt is Cole from Gears of War, right? If so, I'd also like to suggest that Crash gets a Demoman taunt, if one can be found. Reason for that is I had an idea for Charge's taunt:

This video may contain content that is inappropriate for some users, as flagged by YouTube's user community.
(click to show/hide)
At 0:28

1192
Forum Games Archive / Re: Defeat something with something else!
« on: September 19, 2011, 03:11:11 AM »
And he wouldn't exist if it weren't for this guy:


1193
Projects & Creative / Re: Class based modification (V6A WOOO)
« on: September 19, 2011, 02:10:56 AM »
Lament - Finished up the server for the day. Prepare for the voice of the people.

(click to show/hide)
/me will be smacked by at least 10 people because of this. And this post goes unnoticed.

1194
Anything Goes / Re: What is your avatar from/of?
« on: September 18, 2011, 09:23:59 PM »
Quote from: "Trollman"
WTF Dark, and why would people ever turn against you? As far as I know you didn't do anything.
Aura - Exactly!
Quote from: "Lag Man"
inb4 someone says we are getting off topic and this isn't spamthread.
Lament - We are. This isn't.

1195
Anything Goes / Re: What is your avatar from/of?
« on: September 18, 2011, 08:52:48 PM »
Quote from: "Korby"
Mr. X left because much of the community sucks.

Aura - Ah, then I stopped for the same reason he did.

1196
Anything Goes / Re: What is your avatar from/of?
« on: September 18, 2011, 08:45:59 PM »
Quote from: "Korby"
I'm pretty sure DarkAura stopped playing the game for mostly the same reason as to why Mr. X left.

Quote from: "DarkAura"
I was on for a moderate amount of time for the competition, about 8 1/2 hours straight, and during that time, I was reminded the reason why I stopped playing.

Aura - Mr. X left because of "loss of intrest," right? If so, then I stopped for a different reason: because some of the people I befriended, started to turn against me, as well as the other, lesser, majority of the community putting hate on me. Again, when I was testing the competition weapons an hour after the party ended, Blaze, Theanjo, and crew showed up to test the weapons themselves. It wasn't until after a few successful rounds that they all started to aim solely at me, and me only, desparate for my head to be the first on the pike. I was reminded of their dislike towards me. Heck, even -Ran had an influence towards me, and he, as well, turned against me, acting as if reborn as someone else. This happened to everyone I knew. They minds started to deteriorate and warp into the form of another's personality. That's why I stopped. The only reason I still lurk in the forums is because I want to gain their trust back, as well as Lament playing in place of me.

1197
Anything Goes / Re: What is your avatar from/of?
« on: September 18, 2011, 04:59:48 PM »
Quote from: "Sean Nelson"
DarkAura, you play anymore man?

Aura - You should know that from past experiences, Sean.

I was on for a moderate amount of time for the competition, about 8 1/2 hours straight, and during that time, I was reminded the reason why I stopped playing. I'd explain more, but this isn't the proper place to discuss this.

In a word: "No."

1198
Projects & Creative / Re: [Map Pack] IX-Pack
« on: September 18, 2011, 03:35:56 AM »
Quote from: "Ivory"
IDM25 there's a slight delay with the looping?

Aura - When the map starts, theres a small delay before the music starts. The same happened with the others. Anyway, their all re-looped and we're sending via PM.

1199
Forum Games Archive / Re: Defeat something with something else!
« on: September 18, 2011, 03:30:50 AM »
Stopped played Magic for years because I lost this very card.  :cry:


1200
DECORATE and ACS Modifications / Re: Lament's Weapon Archive (Gamble Cards)
« on: September 18, 2011, 02:41:15 AM »
The first one is a "nothing-special, straight-foward" projectile.

The other 2 are purely luck-based, each doing a random amount of damage with the weaker cards being the most common.
One shows Castlevania characters, the other shows Megaman characters.

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