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Messages - DarkAura

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136
General Gaming Discussion / Re: Super Smash Bros. Series Discussion
« on: July 12, 2013, 01:43:33 AM »
Roy is basically a near-clone of Marth with more power, a tad slower, and a fire attribute.

137
Okay, this is what I'm hearing right now:

* The latter are getting mad at the new-ish Gilgamesh all because he's a bit more difficult to kill people as.
* The latter are scared of change as well as trying new things.
* The latter is nothing more than a bunch of whiny simpletons that don't want to strain themselves to win, preferring a "click-to-win" strategy.
* The latter can't do shit in all the other game modes so they play this mod so they actually have the skill to kill everyone and win.

All my faith in the latter is gone.




Aside from all that hard-to-decrypt nonsense, I've a few rantings to make for some of the hales that I waited until just now to state:

Ghost of Starman - First off, Starmen do NOT have claws. They have tentacles. Now, the Ghost of Starmen's predecessor only have two attacks: PSI Starstorm Alpha and PSI Starstorm Omega (it's current rage.) The menacing smile thing doesn't count since it's just a timer for PSI Starstorm Omega. So what we can do is find some way to incorperate PSI Starstorm Alpha as Ghost of Starman's main attack.

Ra Thor Reborn - I guess using the Black Hole is unique...to an extent. Maybe somehow incorperating the possession invuse into his main attack. It'd make him seem more like a Roboenza carrier, making a nod to the just-as-treated mod, sending his wave of minions to do all the bloody work. Also a nod to the previously mentioned mod.

Morshu - When he gets his Lamp Oil and Rope, then he'll be fine.

Ninja/Gentle/(Pro-noun) Spy
Christian Brutal Sniper
Scrooge McDuck - They all use melee attacks, so where do we go from here? Even the predecessors mainly use the near-same melee attacks. Y'might consider giving these few the boot.

Can't really say anying about Captain Falcon since he's getting more attention than all the others, but all the others are perfectly fine.

Do what you must to bring more uniqueness to this gone-to-hell mod, but I still stand my ground with my newly-found hatred for such.

138
Quote from: "Superjustinbros"
So when has matching his Dissida counterpart become a requirement only now?
It originally started out as FFXII then devolved into Dissidia 012, them numerous suggestions and suggestive changes were chucked at me:

First came Dissidia voiceclips.Which still needs to happen.
Then Dissidia Rocket Punch.
Then Dissidia Jump.
Lastly Dissidia everything.

So it's pretty much a requirement.

139
Quote from: "Gilgamesh/Dissidia wiki page"
Gilgamesh is described as a Frenzied Swordsman, where he picks a weapon at random when attacking. This makes the strength and effects of his attacks unpredictable.
The random weaons is part of his representation from Dissidia, so he has to keep it. And the Excalipoor stays as per the original request.

I don't want to NeoRage about this stuff anymore.

140
Because he's based on Dissidia 012 and that is how I was told to model him as. But hey, if you REALLY want him to go back to normal specs, then by all means go ahead.

I refuse to do any more coding for this mod.

141
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: July 10, 2013, 01:08:10 PM »
It still looks like you're fighting him in an elevator.

142
Kentucky Fried Asscheeks

143
Quote from: "Superjustinbros"
Also, Gilgamesh's new attacks are terrible. He has a slow staff swipe that only deals damage and doesn't kill in one hit, and he has no more Rocket Punch as a rage. The thunder he summons when he attacks and the shockwave could deal normal damage, but the staff and Rocket Punch should be OHKO (though the punch would have splash damage)
It's a beta...added to the fact that my coding abilities are comparative to that of a bloodied jar of piss. Someone will be kind enough to throw a patch at Balrog to fix it eventually.

144
Quote from: "Superjustinbros"
Well there's no other way we could show a player being inflated without providing alterations to skins that give every skin in the game balloon bellies.
The fact that several people use custom skins, yet most don't know WHAT custom skin they use, is such a gimmick's downfall.

And only people with inflation fetishes would play as him.

145
Forum Games Archive / Re: What can pass through the Great Steel Gate?
« on: July 08, 2013, 12:46:51 AM »
Since it's over, I'll slip in some unessesary credits to waste your time.

146
Anything Goes / Re: Spamthread V.1
« on: July 07, 2013, 11:52:07 PM »
Ohey, I'm back from Disney Worl-. But seriously, that's not important or intresting enough.

The point being is that I'm still alive.

Prior to depatrure, my parents have finally hit that time in their life where they start losing that one element that is very crucial to any person's life: judgement. Constant strings of sudden stopping and verbal bantering between the two got me rattled up before we even stopped at the "midway-point" hotel in Jacksonville.Push comes to shove when we find out that the entire week at Disney, we were getting hit with a tropical wave. Severe rain throughout the entire week. I slipped and banged my leg into one of the metal-plated corners of the hotel while unpacking, so I had to deal with a sharp pain in my leg the entire week. We completely wussied out on seeing the 4th of July fireworks at Epcot because of the, estimate, 30-person thick wall around the entire lake where we all got rather pissy with each other on the way out. Despite the constant rains, we did get some sunshine. It shined the brightest on the day we left. Getting home was the hardest part, getting slowed up by construction that nearly ate about an hour, up to 3 hours with even more sudden stopping. Possibly the worst vacation we had there and probably the last time we drive there. I'll have to get over my aerophobia sometime between now and two years from now...

In the end the vacation itself was rather relaxing, despite the swiltering humidity. Picked up a few nifty souveniers and checked out the new Fantasyland. We tried the Grey Stuff, and it was delicious. And, hopefully, we don't end up having so much bad karma the next time we go back.

147
Quote from: "Balrog"
fembots with machine-gun jubblies.
I am reminded of the Alien Vixens from Redneck Rampage. If I can find all the necessary rotations for the Vixens, I can probably make an appropriate skin for them.

But not 'till next week :|

148
Anything Goes / Re: Spamthread V.1
« on: June 27, 2013, 03:44:50 AM »
Going to Disney World in a couple days.

I can finally experience the night-life for once.

149
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: June 27, 2013, 03:36:53 AM »
Quote from: "Gizmo The Cat"
Should we be expecting this to appear in the Kirby's Adventure Expansion?
Too bad Bondman went AWOL some month(s) ago.

150
Forum Games Archive / Re: What can fit through a green glass door?
« on: June 25, 2013, 07:11:10 PM »
MC Ballyhoo wants to enter so he can host a carnival inside.

He'll have to hang Bigtop on the hat rack next to the door before he can enter.

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