136
General Gaming Discussion / Re: Super Smash Bros. Series Discussion
« on: July 12, 2013, 01:43:33 AM »
Roy is basically a near-clone of Marth with more power, a tad slower, and a fire attribute.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
So when has matching his Dissida counterpart become a requirement only now?It originally started out as FFXII then devolved into Dissidia 012, them numerous suggestions and suggestive changes were chucked at me:
Gilgamesh is described as a Frenzied Swordsman, where he picks a weapon at random when attacking. This makes the strength and effects of his attacks unpredictable.The random weaons is part of his representation from Dissidia, so he has to keep it. And the Excalipoor stays as per the original request.
Also, Gilgamesh's new attacks are terrible. He has a slow staff swipe that only deals damage and doesn't kill in one hit, and he has no more Rocket Punch as a rage. The thunder he summons when he attacks and the shockwave could deal normal damage, but the staff and Rocket Punch should be OHKO (though the punch would have splash damage)It's a beta...added to the fact that my coding abilities are comparative to that of a bloodied jar of piss. Someone will be kind enough to throw a patch at Balrog to fix it eventually.
Well there's no other way we could show a player being inflated without providing alterations to skins that give every skin in the game balloon bellies.The fact that several people use custom skins, yet most don't know WHAT custom skin they use, is such a gimmick's downfall.
fembots with machine-gun jubblies.I am reminded of the Alien Vixens from Redneck Rampage. If I can find all the necessary rotations for the Vixens, I can probably make a
Should we be expecting this to appear in the Kirby's Adventure Expansion?Too bad Bondman went AWOL some month(s) ago.